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3D bullet rotation
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parent
4541c5fbf4
commit
1a455251a9
43 changed files with 279 additions and 203 deletions
22
Resources/Bullets/3D/icicle_gun_bullets_3D.tres
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22
Resources/Bullets/3D/icicle_gun_bullets_3D.tres
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[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://csmq6hngkx41e"]
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[ext_resource type="PackedScene" uid="uid://byc67yxbkefyk" path="res://Scenes/Weapons/bullet_3D.tscn" id="1_qojek"]
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[ext_resource type="Texture2D" uid="uid://cybpmpb0d8yva" path="res://Sprites/Projectile.png" id="2_663pf"]
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[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_xep6w"]
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[resource]
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script = ExtResource("3_xep6w")
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BulletScene = ExtResource("1_qojek")
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BulletSprite = ExtResource("2_663pf")
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BulletSize = 0.08
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BulletSpeed = 10.0
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Direction = Vector2(1, 0)
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BulletDamage = 0.5
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MaxDamage = 1.2
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Knockback = 100.0
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LifeTime = 10.0
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Owner = 1
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DamageType = 3
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GrazeValue = 0.2
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Attributes = 256
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TimeModifiers = []
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