3D bullet rotation

This commit is contained in:
Marco 2025-07-01 13:40:13 +02:00
commit 1a455251a9
43 changed files with 279 additions and 203 deletions

View file

@ -1,24 +1,22 @@
[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://csmq6hngkx41e"]
[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://csmq6hngkx41e"]
[ext_resource type="PackedScene" uid="uid://byc67yxbkefyk" path="res://Scenes/Weapons/bullet_3D.tscn" id="1_qojek"]
[ext_resource type="Texture2D" uid="uid://cybpmpb0d8yva" path="res://Sprites/Projectile.png" id="2_663pf"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_xep6w"]
[resource]
script = ExtResource("3_xep6w")
BulletScene = ExtResource("1_qojek")
BulletSprite = ExtResource("2_663pf")
BulletSize = 0.08
BulletSpeed = 10.0
Direction = Vector2(1, 0)
BulletDamage = 0.5
MaxDamage = 1.2
Knockback = 100.0
LifeTime = 10.0
DestroyOnCollision = true
Owner = 1
DamageType = 3
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = false
GrazeValue = 0.2
Attributes = 256
TimeModifiers = []

View file

@ -0,0 +1,23 @@
[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://cvcpb6u6mo8oo"]
[ext_resource type="PackedScene" uid="uid://d28e1t2c0lwbp" path="res://Scenes/Weapons/base_enemy_bullet_3D.tscn" id="1_8m7mi"]
[ext_resource type="Texture2D" uid="uid://wdw60fumilgh" path="res://Sprites/Bullets/rice_bullet_blue_small.png" id="2_p44mg"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_56owm"]
[resource]
script = ExtResource("3_56owm")
BulletScene = ExtResource("1_8m7mi")
BulletSprite = ExtResource("2_p44mg")
BulletSize = 0.08
BulletSpeed = 2.5
Direction = Vector2(1, 0)
BulletDamage = 20.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 20.0
Owner = 2
DamageType = 0
GrazeValue = 0.2
Attributes = 98
TimeModifiers = null
metadata/_custom_type_script = "uid://dslyrfcej3g2n"

View file

@ -1,24 +1,22 @@
[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://wbdspte0ch33"]
[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://wbdspte0ch33"]
[ext_resource type="PackedScene" uid="uid://d28e1t2c0lwbp" path="res://Scenes/Weapons/base_enemy_bullet_3D.tscn" id="1_l7ter"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_5nrie"]
[ext_resource type="Texture2D" uid="uid://cfldr7l7dearo" path="res://Sprites/Bullets/mid_bullet_red.png" id="2_eh6d2"]
[resource]
script = ExtResource("2_5nrie")
BulletScene = ExtResource("1_l7ter")
BulletSprite = ExtResource("2_eh6d2")
BulletSize = 0.161
BulletSpeed = 3.0
Direction = Vector2(1, 0)
BulletDamage = 12.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 10.0
DestroyOnCollision = true
Owner = 2
DamageType = 0
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = true
GrazeValue = 1.0
Attributes = 290
TimeModifiers = []

View file

@ -1,24 +1,22 @@
[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://qrqsywgiij7i"]
[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://qrqsywgiij7i"]
[ext_resource type="PackedScene" uid="uid://c133312rx63ps" path="res://Scenes/Weapons/base_enemy_bullet_3D_small.tscn" id="1_pm333"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_4bl80"]
[ext_resource type="Texture2D" uid="uid://bdyd0bht18n47" path="res://Sprites/EnemyProjectile.png" id="2_e1tuw"]
[resource]
script = ExtResource("2_4bl80")
BulletScene = ExtResource("1_pm333")
BulletSprite = ExtResource("2_e1tuw")
BulletSize = 0.08
BulletSpeed = 2.5
Direction = Vector2(1, 0)
BulletDamage = 8.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 10.0
DestroyOnCollision = true
Owner = 2
DamageType = 0
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = true
GrazeValue = 1.0
Attributes = 290
TimeModifiers = []

View file

@ -19,19 +19,15 @@ Continuous = false
[resource]
script = ExtResource("3_871qc")
BulletScene = ExtResource("1_y6dig")
BulletSize = 0.0
BulletSpeed = 70.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 2
DamageType = 0
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = true
GrazeValue = 0.2
Attributes = 34
Modifier = SubResource("Resource_jeq72")