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Weapon hud fix
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3 changed files with 17 additions and 3 deletions
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@ -123,7 +123,7 @@ public partial class GameManager : Node2D
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//_inventoryManager.ItemAdded += (item, currentAmount) => _hud.AddInventoryItem(item, currentAmount);
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//_inventoryManager.ItemRemoved += (item, currentAmount) => _hud.RemoveInventoryItem(item, currentAmount);
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_inventoryManager.WeaponEquip += key => _hud.EquipWeapon(key);
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_inventoryManager.WeaponUpdate += key => _hud.EquipWeapon(key);
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}
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PlayerRespawned += OnPlayerRespawned;
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