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Weapon hud fix
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3 changed files with 17 additions and 3 deletions
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@ -152,6 +152,8 @@ public partial class PlayerWeaponProvider : Node2D
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_switching = true;
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_switchCooldown = 0d;
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InventoryManager.Instance.UpdateEquippedWeapon(weapon.WeaponData.ItemKey);
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}
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public void NextWeapon()
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