Weapon hud fix

This commit is contained in:
Marco 2025-05-08 11:07:23 +02:00
commit 19da648f62
3 changed files with 17 additions and 3 deletions

View file

@ -152,6 +152,8 @@ public partial class PlayerWeaponProvider : Node2D
_switching = true;
_switchCooldown = 0d;
InventoryManager.Instance.UpdateEquippedWeapon(weapon.WeaponData.ItemKey);
}
public void NextWeapon()