Death animations and spawner

This commit is contained in:
Marco 2025-02-23 19:19:12 +01:00
commit 16b7d936c9
13 changed files with 286 additions and 11 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=3 uid="uid://bc054js8ep2b"]
[gd_scene load_steps=18 format=3 uid="uid://bc054js8ep2b"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/Actor.cs" id="1_ugrra"]
[ext_resource type="SpriteFrames" uid="uid://ch2ll1on8im2p" path="res://Resources/Sprites/FairyGuard.tres" id="2_i2plx"]
@ -12,6 +12,8 @@
[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="10_yktta"]
[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="11_kuimj"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/DamageReceiverActorModule.cs" id="12_fu5g7"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_e2vvk"]
[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_881we"]
[sub_resource type="CircleShape2D" id="CircleShape2D_2b36v"]
radius = 5.0
@ -75,7 +77,7 @@ debug_path_custom_color = Color(1, 0, 0, 1)
[node name="HealthProvider" type="Node2D" parent="."]
script = ExtResource("9_fyr27")
ResourceName = "Health"
MaxResource = 4.0
MaxResource = 6.0
[node name="EnemyWeapon" parent="." instance=ExtResource("10_yktta")]
WeaponData = ExtResource("11_kuimj")
@ -92,6 +94,10 @@ collision_mask = 8
[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver/Area2D"]
shape = SubResource("CircleShape2D_0tkae")
[node name="DeathAnimation" type="Node2D" parent="."]
script = ExtResource("13_e2vvk")
ExplosionData = ExtResource("14_881we")
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
[connection signal="velocity_computed" from="NavigationAgent2D" to="NavigationMovementProvider" method="_on_navigation_agent_2d_velocity_computed"]

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=39 format=3 uid="uid://bqjcwxene73l2"]
[gd_scene load_steps=43 format=3 uid="uid://bqjcwxene73l2"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/Actor.cs" id="1_k5cyk"]
[ext_resource type="Texture2D" uid="uid://hukxr2e63gky" path="res://Sprites/Actors/Robot3.png" id="2_wt8wl"]
@ -11,6 +11,9 @@
[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="9_2ocwk"]
[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="10_ehu1c"]
[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="11_fvpvx"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/DamageReceiverActorModule.cs" id="12_ox1qk"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_cg7c4"]
[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_cojbg"]
[sub_resource type="AtlasTexture" id="AtlasTexture_spe0p"]
atlas = ExtResource("2_wt8wl")
@ -229,6 +232,9 @@ radius = 5.0
[sub_resource type="CircleShape2D" id="CircleShape2D_sthwe"]
radius = 85.0529
[sub_resource type="CircleShape2D" id="CircleShape2D_xyma2"]
radius = 5.09902
[node name="ActorEnemyTest" type="CharacterBody2D"]
collision_layer = 16
collision_mask = 113
@ -278,7 +284,6 @@ target_desired_distance = 64.0
path_max_distance = 800.0
path_postprocessing = 1
avoidance_enabled = true
debug_enabled = true
debug_path_custom_color = Color(1, 0, 0, 1)
[node name="HealthProvider" type="Node2D" parent="."]
@ -288,6 +293,23 @@ ResourceName = "Health"
[node name="EnemyWeapon" parent="." instance=ExtResource("10_ehu1c")]
WeaponData = ExtResource("11_fvpvx")
[node name="DamageReceiver" type="Node2D" parent="." node_paths=PackedStringArray("HealthProvider")]
script = ExtResource("12_ox1qk")
HealthProvider = NodePath("../HealthProvider")
BulletGroup = 2
[node name="Area2D" type="Area2D" parent="DamageReceiver"]
collision_layer = 16
collision_mask = 8
[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver/Area2D"]
shape = SubResource("CircleShape2D_xyma2")
[node name="DeathAnimation" type="Node2D" parent="."]
script = ExtResource("13_cg7c4")
ExplosionData = ExtResource("14_cojbg")
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
[connection signal="velocity_computed" from="NavigationAgent2D" to="NavigationMovementProvider" method="_on_navigation_agent_2d_velocity_computed"]
[connection signal="area_entered" from="DamageReceiver/Area2D" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]