Item HUD management

This commit is contained in:
Marco 2025-01-31 13:03:38 +01:00
commit 13c4489017
17 changed files with 215 additions and 44 deletions

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@ -41,7 +41,10 @@ public partial class GameManager : Node2D
_player.HealthChanged += (newHealth, maxHealth) => _hud.UpdateHealth(newHealth, maxHealth);
_player.InteractableAreaEntered += (interactable) => _hud.UpdateInteractable(interactable);
Inventory.ItemAdded += (item) => _hud.AddInventoryItem(item);
Inventory.ItemRemoved += (item) => _hud.RemoveInventoryItem(item);
//_player.Connect(nameof(_player.HealthChanged), _hud, nameof(_hud.UpdateHealth));
}