Fixed entity definitions

This commit is contained in:
MaddoScientisto 2025-12-29 17:27:09 +01:00
commit 133f4088d0
22 changed files with 3681 additions and 6774 deletions

View file

@ -1,6 +1,8 @@
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=2 format=3 uid="uid://cs5ourxglor8e"]
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=4 format=3 uid="uid://cs5ourxglor8e"]
[ext_resource type="Resource" uid="uid://bcdsueg5pysfq" path="res://addons/func_godot/fgd/cull_interior_faces.tres" id="1_1d7m3"]
[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_77qe7"]
[ext_resource type="Resource" uid="uid://doo4ly322b4jc" path="res://addons/func_godot/fgd/vertex_merge_distance_base.tres" id="2_0k1ie"]
[resource]
script = ExtResource("1_77qe7")
@ -10,7 +12,8 @@ collision_mask = 0
classname = "solid_bullet_permeable"
description = "Default static world geometry. Builds a StaticBody3D with a single MeshInstance3D and a single convex CollisionShape3D shape. Also builds Occluder3D to aid in render culling of other VisualInstance3D nodes.
Is permeable to bullets"
meta_properties = {
base_classes = Array[Resource]([ExtResource("1_1d7m3"), ExtResource("2_0k1ie")])
meta_properties = Dictionary[String, Variant]({
"color": Color(0.8, 0.8, 0.8, 1)
}
})
node_class = "StaticBody3D"

View file

@ -1,6 +1,8 @@
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=3 format=3 uid="uid://b2cwp7m1sekps"]
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=5 format=3 uid="uid://b2cwp7m1sekps"]
[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_x7jaa"]
[ext_resource type="Resource" uid="uid://bcdsueg5pysfq" path="res://addons/func_godot/fgd/cull_interior_faces.tres" id="2_klroj"]
[ext_resource type="Resource" uid="uid://bl4hy04wp3v6a" path="res://3D/TrenchBroom/EntityDefinitions/vertex_merge_distance_base_cirno.tres" id="2_w3vbg"]
[ext_resource type="Script" uid="uid://oq2ep51w11u5" path="res://3D/TrenchBroom/EntityScripts/Solid/worldspawn.gd" id="2_ypffe"]
[resource]
@ -12,7 +14,8 @@ collision_mask = 0
script_class = ExtResource("2_ypffe")
classname = "worldspawn"
description = "Default static world geometry. Builds a StaticBody3D with a single MeshInstance3D and a single convex CollisionShape3D shape. Also builds Occluder3D to aid in render culling of other VisualInstance3D nodes."
meta_properties = {
base_classes = Array[Resource]([ExtResource("2_klroj"), ExtResource("2_w3vbg")])
meta_properties = Dictionary[String, Variant]({
"color": Color(0.8, 0.8, 0.8, 1)
}
})
node_class = "StaticBody3D"

View file

@ -1,6 +1,8 @@
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=3 format=3 uid="uid://bl3lxmse670pv"]
[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=5 format=3 uid="uid://bl3lxmse670pv"]
[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_7n2vi"]
[ext_resource type="Resource" uid="uid://doo4ly322b4jc" path="res://addons/func_godot/fgd/vertex_merge_distance_base.tres" id="1_gdesh"]
[ext_resource type="Resource" uid="uid://bcdsueg5pysfq" path="res://addons/func_godot/fgd/cull_interior_faces.tres" id="2_h8me0"]
[ext_resource type="Script" uid="uid://oq2ep51w11u5" path="res://3D/TrenchBroom/EntityScripts/Solid/worldspawn.gd" id="2_s7wnd"]
[resource]
@ -12,7 +14,8 @@ collision_mask = 0
script_class = ExtResource("2_s7wnd")
classname = "solid_shadow"
description = "Default static world geometry. Builds a StaticBody3D with a single MeshInstance3D and a single convex CollisionShape3D shape. Also builds Occluder3D to aid in render culling of other VisualInstance3D nodes."
meta_properties = {
base_classes = Array[Resource]([ExtResource("1_gdesh"), ExtResource("2_h8me0")])
meta_properties = Dictionary[String, Variant]({
"color": Color(0.227738, 0.227738, 0.227738, 1)
}
})
node_class = "StaticBody3D"

View file

@ -18,13 +18,13 @@ script_class = ExtResource("4_ug7xt")
classname = "func_shroud"
description = "Geometry that can be made disappear."
base_classes = Array[Resource]([ExtResource("1_ug7xt"), ExtResource("2_euhoe")])
class_properties = {
class_properties = Dictionary[String, Variant]({
"one_time": true
}
class_property_descriptions = {
})
class_property_descriptions = Dictionary[String, Variant]({
"one_time": "Trigger only one time?"
}
meta_properties = {
})
meta_properties = Dictionary[String, Variant]({
"color": Color(0.9647059, 0.87211144, 0, 1)
}
})
node_class = "StaticBody3D"