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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Fixed entity definitions
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parent
e416b3d8cd
commit
133f4088d0
22 changed files with 3681 additions and 6774 deletions
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@ -7,9 +7,9 @@
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script = ExtResource("1_grnar")
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classname = "Func"
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base_classes = Array[Resource]([ExtResource("1_ftv6l")])
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class_properties = {
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class_properties = Dictionary[String, Variant]({
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"_phong": false
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}
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class_property_descriptions = {
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})
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class_property_descriptions = Dictionary[String, Variant]({
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"_phong": "Set to 1 to give the brush entity smooth shading."
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}
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})
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@ -8,6 +8,7 @@
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[resource]
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script = ExtResource("3_864ca")
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target_map_editor = 1
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rotation_offset = Vector3(0, 180, 0)
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scene_file = ExtResource("2_frb07")
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apply_scale_on_map_build = false
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@ -15,6 +16,6 @@ classname = "actor_capacitor_mini"
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description = "Mini Capacitor"
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base_classes = Array[Resource]([ExtResource("1_frb07"), ExtResource("2_61nv4")])
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meta_properties = Dictionary[String, Variant]({
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"size": AABB(-8, -8, -8, 8, 8, 8),
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"studio": "\"3D/MapModels/actor_capacitor_mini.glb\""
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"model": "{\"path\": \"3D/MapModels/actor_capacitor_mini.glb\", \"scale\": 16.0 }",
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"size": AABB(-8, -8, -8, 8, 8, 8)
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})
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@ -7,6 +7,7 @@
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[resource]
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script = ExtResource("4_n6irp")
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target_map_editor = 1
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rotation_offset = Vector3(0, 180, 0)
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scene_file = ExtResource("2_400u4")
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apply_scale_on_map_build = false
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@ -14,6 +15,6 @@ classname = "actor_alarmbox"
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description = "Alarm Box"
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base_classes = Array[Resource]([ExtResource("1_lfdgw")])
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meta_properties = Dictionary[String, Variant]({
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"size": AABB(-4, -4, -4, 4, 4, 4),
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"studio": "\"3D/MapModels/actor_alarmbox.glb\""
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"model": "{\"path\": \"3D/MapModels/actor_alarmbox.glb\", \"scale\": 16.0 }",
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"size": AABB(-4, -4, -4, 4, 4, 4)
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})
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@ -1,6 +1,8 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=2 format=3 uid="uid://cs5ourxglor8e"]
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[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=4 format=3 uid="uid://cs5ourxglor8e"]
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[ext_resource type="Resource" uid="uid://bcdsueg5pysfq" path="res://addons/func_godot/fgd/cull_interior_faces.tres" id="1_1d7m3"]
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[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_77qe7"]
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[ext_resource type="Resource" uid="uid://doo4ly322b4jc" path="res://addons/func_godot/fgd/vertex_merge_distance_base.tres" id="2_0k1ie"]
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[resource]
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script = ExtResource("1_77qe7")
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@ -10,7 +12,8 @@ collision_mask = 0
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classname = "solid_bullet_permeable"
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description = "Default static world geometry. Builds a StaticBody3D with a single MeshInstance3D and a single convex CollisionShape3D shape. Also builds Occluder3D to aid in render culling of other VisualInstance3D nodes.
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Is permeable to bullets"
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meta_properties = {
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base_classes = Array[Resource]([ExtResource("1_1d7m3"), ExtResource("2_0k1ie")])
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meta_properties = Dictionary[String, Variant]({
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"color": Color(0.8, 0.8, 0.8, 1)
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}
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})
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node_class = "StaticBody3D"
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@ -1,6 +1,8 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=3 format=3 uid="uid://b2cwp7m1sekps"]
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[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=5 format=3 uid="uid://b2cwp7m1sekps"]
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[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_x7jaa"]
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[ext_resource type="Resource" uid="uid://bcdsueg5pysfq" path="res://addons/func_godot/fgd/cull_interior_faces.tres" id="2_klroj"]
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[ext_resource type="Resource" uid="uid://bl4hy04wp3v6a" path="res://3D/TrenchBroom/EntityDefinitions/vertex_merge_distance_base_cirno.tres" id="2_w3vbg"]
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[ext_resource type="Script" uid="uid://oq2ep51w11u5" path="res://3D/TrenchBroom/EntityScripts/Solid/worldspawn.gd" id="2_ypffe"]
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[resource]
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@ -12,7 +14,8 @@ collision_mask = 0
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script_class = ExtResource("2_ypffe")
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classname = "worldspawn"
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description = "Default static world geometry. Builds a StaticBody3D with a single MeshInstance3D and a single convex CollisionShape3D shape. Also builds Occluder3D to aid in render culling of other VisualInstance3D nodes."
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meta_properties = {
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base_classes = Array[Resource]([ExtResource("2_klroj"), ExtResource("2_w3vbg")])
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meta_properties = Dictionary[String, Variant]({
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"color": Color(0.8, 0.8, 0.8, 1)
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}
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})
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node_class = "StaticBody3D"
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@ -1,6 +1,8 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=3 format=3 uid="uid://bl3lxmse670pv"]
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[gd_resource type="Resource" script_class="FuncGodotFGDSolidClass" load_steps=5 format=3 uid="uid://bl3lxmse670pv"]
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[ext_resource type="Script" uid="uid://5cow84q03m6a" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_7n2vi"]
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[ext_resource type="Resource" uid="uid://doo4ly322b4jc" path="res://addons/func_godot/fgd/vertex_merge_distance_base.tres" id="1_gdesh"]
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[ext_resource type="Resource" uid="uid://bcdsueg5pysfq" path="res://addons/func_godot/fgd/cull_interior_faces.tres" id="2_h8me0"]
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[ext_resource type="Script" uid="uid://oq2ep51w11u5" path="res://3D/TrenchBroom/EntityScripts/Solid/worldspawn.gd" id="2_s7wnd"]
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[resource]
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@ -12,7 +14,8 @@ collision_mask = 0
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script_class = ExtResource("2_s7wnd")
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classname = "solid_shadow"
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description = "Default static world geometry. Builds a StaticBody3D with a single MeshInstance3D and a single convex CollisionShape3D shape. Also builds Occluder3D to aid in render culling of other VisualInstance3D nodes."
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meta_properties = {
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base_classes = Array[Resource]([ExtResource("1_gdesh"), ExtResource("2_h8me0")])
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meta_properties = Dictionary[String, Variant]({
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"color": Color(0.227738, 0.227738, 0.227738, 1)
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}
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})
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node_class = "StaticBody3D"
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@ -18,13 +18,13 @@ script_class = ExtResource("4_ug7xt")
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classname = "func_shroud"
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description = "Geometry that can be made disappear."
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base_classes = Array[Resource]([ExtResource("1_ug7xt"), ExtResource("2_euhoe")])
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class_properties = {
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class_properties = Dictionary[String, Variant]({
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"one_time": true
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}
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class_property_descriptions = {
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})
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class_property_descriptions = Dictionary[String, Variant]({
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"one_time": "Trigger only one time?"
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}
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meta_properties = {
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})
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meta_properties = Dictionary[String, Variant]({
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"color": Color(0.9647059, 0.87211144, 0, 1)
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}
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})
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node_class = "StaticBody3D"
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@ -0,0 +1,15 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=2 format=3 uid="uid://bl4hy04wp3v6a"]
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[ext_resource type="Script" uid="uid://ck575aqs1sbrb" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_qupqd"]
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[resource]
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script = ExtResource("1_qupqd")
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classname = "VertexMergeDistance"
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description = "Adjustable value to snap vertices to on map build. This can reduce instances of seams between polygons."
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class_properties = Dictionary[String, Variant]({
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"_vertex_merge_distance": 0.03125
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})
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class_property_descriptions = Dictionary[String, Variant]({
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"_vertex_merge_distance": "Adjustable value to snap vertices to on map build. This can reduce instances of seams between polygons."
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})
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metadata/_custom_type_script = "uid://ck575aqs1sbrb"
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