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Player spawning and isometric in menu
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parent
a11f25e19d
commit
1229613def
10 changed files with 286 additions and 43 deletions
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@ -1,10 +1,11 @@
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[gd_scene load_steps=57 format=3 uid="uid://ec4m3geediis"]
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[gd_scene load_steps=59 format=3 uid="uid://ec4m3geediis"]
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[ext_resource type="Script" uid="uid://cvisn0b641od4" path="res://addons/cyclops_level_builder/nodes/cyclops_block.gd" id="1_18fbr"]
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[ext_resource type="Script" uid="uid://ba0tf7ihw4hpp" path="res://Scripts/Misc/CameraController3D.cs" id="1_g4gcm"]
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[ext_resource type="Script" uid="uid://b8g8mflgsr5dc" path="res://Scripts/GameController.cs" id="1_joeuf"]
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[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="2_itd0i"]
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[ext_resource type="Script" uid="uid://djeq3sxhsep3c" path="res://addons/cyclops_level_builder/resources/data_vector_byte.gd" id="2_kler0"]
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[ext_resource type="Resource" uid="uid://bq2o78engsuyt" path="res://Resources/Maps/IsoMapTest2.tres" id="2_l7bgk"]
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[ext_resource type="Script" uid="uid://c5nxsq3tyxcx6" path="res://Scripts/InventoryManager.cs" id="3_itd0i"]
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[ext_resource type="Script" uid="uid://civ3w78ahacnu" path="res://addons/cyclops_level_builder/resources/data_vector_int.gd" id="3_k6bah"]
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[ext_resource type="Script" uid="uid://db41w3h28c2la" path="res://addons/cyclops_level_builder/resources/data_vector_float.gd" id="4_01bfr"]
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@ -16,6 +17,7 @@
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[ext_resource type="Texture2D" uid="uid://du8xcvbnf30o2" path="res://ExternalMaterial/Barrel/Barrels.png" id="11_id3mo"]
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[ext_resource type="PackedScene" uid="uid://rimplblbptcd" path="res://Scenes/Actors/IsoPlayer_FSM.tscn" id="12_g4gcm"]
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[ext_resource type="PackedScene" uid="uid://c8gtrjf2xeue7" path="res://3D/MapScenes/TestLevel.tscn" id="12_g83w3"]
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[ext_resource type="Script" uid="uid://dnslcy71dgea" path="res://Scripts/Misc/CameraTarget3D.cs" id="16_e2nai"]
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[ext_resource type="PackedScene" uid="uid://cupulrjeeivxm" path="res://3D/MapScenes/TestLevel2.tscn" id="18_e2nai"]
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[sub_resource type="Resource" id="Resource_id3mo"]
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@ -413,8 +415,15 @@ face_vertex_data = {
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[node name="IsoMapTest2" type="Node3D"]
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[node name="GameController" type="Node" parent="."]
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[node name="GameController" type="Node" parent="." node_paths=PackedStringArray("_cameraTarget", "PlayerParentNode")]
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script = ExtResource("1_joeuf")
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_cameraTarget = NodePath("../CameraTarget")
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MapResource = ExtResource("2_l7bgk")
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PlayerTemplate = ExtResource("12_g4gcm")
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SpawnMarkers = Dictionary[int, NodePath]({
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0: NodePath("../StartPosition")
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})
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PlayerParentNode = NodePath("..")
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[node name="HUD" parent="GameController" instance=ExtResource("2_itd0i")]
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@ -473,9 +482,13 @@ hframes = 4
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[node name="TestLevel" parent="." instance=ExtResource("12_g83w3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.84862, 0, -4.8932)
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[node name="IsoPlayerFsm" parent="." instance=ExtResource("12_g4gcm")]
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[node name="StartPosition" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 19.8843, 1.57535, 3.5485)
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[node name="CameraTarget" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 21.0389, 2.33215, 3.16925)
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script = ExtResource("16_e2nai")
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 26.5146, 7.935, 10.4923)
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projection = 1
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@ -483,7 +496,7 @@ size = 7.537
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script = ExtResource("1_g4gcm")
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MaxAimOffsetDistance = 16.0
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CameraOffset = Vector3(8, 12, 8)
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TargetPath = NodePath("../IsoPlayerFsm")
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TargetPath = NodePath("../CameraTarget")
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[node name="TestLevel2" parent="." instance=ExtResource("18_e2nai")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 69.0028, 0, -23.3622)
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