Fix for barrels not exploding properly in tilemaps

This commit is contained in:
MaddoScientisto 2024-08-17 19:11:49 +02:00
commit 0eb6a9140f
5 changed files with 44 additions and 37 deletions

4
.vscode/launch.json vendored
View file

@ -13,7 +13,7 @@
"request": "launch",
"mode": "executable",
"preLaunchTask": "build",
"executable": "F:/Apps/Godot_v4.2.2-stable_mono_win64/Godot_v4.2.2-stable_mono_win64.exe",
"executable": "I:/Apps/Godot_v4.3-stable_mono_win64/Godot_v4.3-stable_mono_win64.exe",
// See which arguments are available here:
// https://docs.godotengine.org/en/stable/getting_started/editor/command_line_tutorial.html
"executableArguments": [
@ -27,7 +27,7 @@
"request": "launch",
"mode": "executable",
"preLaunchTask": "build",
"executable": "F:/Apps/Godot_v4.2.2-stable_mono_win64/Godot_v4.2.2-stable_mono_win64.exe",
"executable": "I:/Apps/Godot_v4.3-stable_mono_win64/Godot_v4.3-stable_mono_win64.exe",
// See which arguments are available here:
// https://docs.godotengine.org/en/stable/getting_started/editor/command_line_tutorial.html
"executableArguments": [