Test scene for new actor

This commit is contained in:
Marco 2025-02-23 17:18:48 +01:00
commit 0e15d2acba
10 changed files with 142 additions and 21 deletions

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@ -25,7 +25,6 @@ public partial class AnimationHandler : ActorModule
public override void Update(double delta)
{
var direction = _parent.FacingDirection; //GetSnappedDirection();
if (_parent.Velocity.Length() > 0)
@ -47,7 +46,7 @@ public partial class AnimationHandler : ActorModule
}
private string DirectionToString(Vector2 direction)
protected virtual string DirectionToString(Vector2 direction)
{
var angle = Mathf.RadToDeg(direction.Angle());
angle = Mathf.PosMod(angle, 360);