Test scene for new actor

This commit is contained in:
Marco 2025-02-23 17:18:48 +01:00
commit 0e15d2acba
10 changed files with 142 additions and 21 deletions

View file

@ -1,7 +1,14 @@
[gd_scene load_steps=3 format=3 uid="uid://cj63k0dmk7tl1"]
[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="1_60orr"]
[ext_resource type="Script" path="res://Scripts/Weapon.cs" id="1_1das2"]
[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="2_dyoou"]
[node name="EnemyWeapon" instance=ExtResource("1_60orr")]
[node name="EnemyWeapon" type="Sprite2D" node_paths=PackedStringArray("Muzzle")]
script = ExtResource("1_1das2")
BulletScene = ExtResource("2_dyoou")
Muzzle = NodePath("Muzzle")
[node name="Muzzle" type="Marker2D" parent="."]
[node name="ShootTimer" type="Timer" parent="."]
one_shot = true