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Explosions
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parent
ed05e85860
commit
0d90fd1c0c
32 changed files with 802 additions and 10 deletions
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@ -1,11 +1,11 @@
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[gd_scene load_steps=5 format=3 uid="uid://h11o0et1y54v"]
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[ext_resource type="Script" uid="uid://dsa4b75hdig8p" path="res://Scripts/Bullet.cs" id="1_f0epf"]
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[ext_resource type="SpriteFrames" uid="uid://b2opim6hbj1ir" path="res://Resources/Sprites/explosion_sprite_animation.tres" id="2_wng0j"]
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[ext_resource type="SpriteFrames" path="res://Resources/Sprites/explosion_proc_1.tres" id="2_wng0j"]
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[ext_resource type="AudioStream" uid="uid://ds84e0m5l4i5d" path="res://SFX/404752__owlstorm__retro-video-game-sfx-explode-3.wav" id="3_wng0j"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
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radius = 17.0
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radius = 28.0179
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[node name="Bullet" type="Area2D" groups=["bullets"]]
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collision_layer = 136
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@ -15,9 +15,11 @@ Speed = 0.0
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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z_index = 2
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sprite_frames = ExtResource("2_wng0j")
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autoplay = "default"
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frame = 1
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frame = 21
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frame_progress = 1.0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_jxptd")
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@ -30,6 +32,8 @@ editor_description = "Player Bullet"
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[node name="ExplosionSound" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("3_wng0j")
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autoplay = true
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max_distance = 300.0
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bus = &"Effects"
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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