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Explosions
This commit is contained in:
parent
ed05e85860
commit
0d90fd1c0c
32 changed files with 802 additions and 10 deletions
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@ -1,11 +1,11 @@
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[gd_scene load_steps=5 format=3 uid="uid://h11o0et1y54v"]
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[ext_resource type="Script" uid="uid://dsa4b75hdig8p" path="res://Scripts/Bullet.cs" id="1_f0epf"]
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[ext_resource type="SpriteFrames" uid="uid://b2opim6hbj1ir" path="res://Resources/Sprites/explosion_sprite_animation.tres" id="2_wng0j"]
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[ext_resource type="SpriteFrames" path="res://Resources/Sprites/explosion_proc_1.tres" id="2_wng0j"]
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[ext_resource type="AudioStream" uid="uid://ds84e0m5l4i5d" path="res://SFX/404752__owlstorm__retro-video-game-sfx-explode-3.wav" id="3_wng0j"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
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radius = 17.0
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radius = 28.0179
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[node name="Bullet" type="Area2D" groups=["bullets"]]
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collision_layer = 136
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@ -15,9 +15,11 @@ Speed = 0.0
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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z_index = 2
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sprite_frames = ExtResource("2_wng0j")
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autoplay = "default"
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frame = 1
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frame = 21
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frame_progress = 1.0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_jxptd")
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@ -30,6 +32,8 @@ editor_description = "Player Bullet"
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[node name="ExplosionSound" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("3_wng0j")
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autoplay = true
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max_distance = 300.0
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bus = &"Effects"
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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68
Scenes/Weapons/Bullets/explosion_particles.tscn
Normal file
68
Scenes/Weapons/Bullets/explosion_particles.tscn
Normal file
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@ -0,0 +1,68 @@
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[gd_scene load_steps=12 format=3 uid="uid://cmv67l4ehyf0"]
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[ext_resource type="Script" uid="uid://dsa4b75hdig8p" path="res://Scripts/Bullet.cs" id="1_f0duy"]
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[ext_resource type="Texture2D" uid="uid://oys0gjau3xbu" path="res://Sprites/Bullets/White_Bullet_Mid.png" id="3_f0duy"]
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[ext_resource type="AudioStream" uid="uid://ds84e0m5l4i5d" path="res://SFX/404752__owlstorm__retro-video-game-sfx-explode-3.wav" id="3_hrvaj"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
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radius = 28.0179
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[sub_resource type="Curve" id="Curve_f0duy"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.689713, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_j3vcr"]
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curve = SubResource("Curve_f0duy")
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[sub_resource type="Gradient" id="Gradient_hrvaj"]
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offsets = PackedFloat32Array(0, 0.482883, 1)
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colors = PackedColorArray(0.936222, 0.876535, 0.8746, 1, 0.877135, 0.380613, 0.163655, 1, 0.86, 0.39044, 0.0774, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_wfspq"]
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gradient = SubResource("Gradient_hrvaj")
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[sub_resource type="Curve" id="Curve_j3vcr"]
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_data = [Vector2(0, 0.614396), 0.0, 0.0, 0, 0, Vector2(0.750422, 0.904884), 0.0, 0.0, 0, 0, Vector2(1, 0.647815), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_hrvaj"]
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curve = SubResource("Curve_j3vcr")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_f0duy"]
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particle_flag_disable_z = true
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spread = 180.0
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initial_velocity_max = 10.91
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gravity = Vector3(0, 0, 0)
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linear_accel_min = -2.23517e-06
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linear_accel_max = 15.7
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scale_max = 4.0
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scale_curve = SubResource("CurveTexture_hrvaj")
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color_ramp = SubResource("GradientTexture1D_wfspq")
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alpha_curve = SubResource("CurveTexture_j3vcr")
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[node name="Bullet" type="Area2D" groups=["bullets"]]
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collision_layer = 136
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collision_mask = 87
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script = ExtResource("1_f0duy")
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Speed = 0.0
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_jxptd")
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[node name="Node2D" type="Node2D" parent="."]
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editor_description = "Player Bullet"
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[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
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[node name="ExplosionSound" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("3_hrvaj")
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autoplay = true
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[node name="GPUParticles2D" type="GPUParticles2D" parent="."]
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texture = ExtResource("3_f0duy")
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process_material = SubResource("ParticleProcessMaterial_f0duy")
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]
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