Hitbox visible

This commit is contained in:
Marco 2025-01-28 10:43:35 +01:00
commit 0ccc272ada
10 changed files with 141 additions and 17 deletions

View file

@ -55,6 +55,8 @@ one_shot = true
BulletScene = ExtResource("2_ogldd")
BulletCapacity = 4
BulletSpeed = 50.0
BulletsPerShot = 3
BulletsSpreadAngle = 40.0
[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=27 format=3 uid="uid://bghghp5ep4w2j"]
[gd_scene load_steps=28 format=3 uid="uid://bghghp5ep4w2j"]
[ext_resource type="Script" path="res://Scripts/PlayerMovement.cs" id="1_m27vu"]
[ext_resource type="Texture2D" uid="uid://la06powu57hu" path="res://Sprites/Cirno_Big.png" id="2_bwf6x"]
@ -6,6 +6,7 @@
[ext_resource type="PackedScene" uid="uid://chkpk7erlqajg" path="res://Scenes/Selector.tscn" id="3_8wt6s"]
[ext_resource type="Script" path="res://addons/smoothing/smoothing_2d.gd" id="4_j4xhu"]
[ext_resource type="PackedScene" uid="uid://cfb3nsay84xdb" path="res://Scenes/Weapons/crosshair.tscn" id="6_l43rf"]
[ext_resource type="Texture2D" uid="uid://bf37ce6jskdel" path="res://Sprites/SmallHitbox.png" id="7_msn8i"]
[ext_resource type="Script" path="res://Scenes/InteractionController.cs" id="7_uvgjg"]
[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="9_wblq0"]
@ -139,9 +140,9 @@ animations = [{
radius = 17.2627
[sub_resource type="CircleShape2D" id="CircleShape2D_e6woi"]
radius = 1.41421
radius = 1.0
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("Muzzle", "EquippedWeapon") groups=["Destroyable", "player"]]
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("Muzzle", "EquippedWeapon", "HitboxSprite") groups=["Destroyable", "player"]]
collision_layer = 2
collision_mask = 99
script = ExtResource("1_m27vu")
@ -151,6 +152,7 @@ SelectorScene = ExtResource("3_8wt6s")
GameOverScene = "res://Scenes/GameOver.tscn"
Muzzle = NodePath("Muzzle")
EquippedWeapon = NodePath("Weapon")
HitboxSprite = NodePath("Smoothing2D/HitboxSprite")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
@ -181,7 +183,11 @@ animation = &"walk_left"
[node name="Crosshair" parent="Smoothing2D" instance=ExtResource("6_l43rf")]
[node name="HitboxSprite" type="Sprite2D" parent="Smoothing2D"]
texture = ExtResource("7_msn8i")
[node name="InteractionController" type="Area2D" parent="."]
visible = false
collision_layer = 2
collision_mask = 4
script = ExtResource("7_uvgjg")