Controllable enemies

This commit is contained in:
Marco 2025-03-21 17:52:01 +01:00
commit 0aad79a0f8
18 changed files with 893 additions and 23 deletions

View file

@ -45,10 +45,11 @@ EnemyName = &"Fairy Guard"
EnemyKey = &"FAIRY_GUARD"
PrefabPath = &"res://Scenes/Actors/FairyGuard_New.tscn"
MaxHealth = 4.0
MovementSpeed = 20.0
MovementSpeed = 30.0
Weapon = ExtResource("7_xlxdc")
LootDrops = Array[Object]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 200.0
PlayerDisengageRange = 500.0
metadata/_custom_type_script = "uid://cd5o0ceb50jki"

View file

@ -1,5 +1,6 @@
[gd_resource type="Resource" script_class="EnemyResource" load_steps=3 format=3 uid="uid://cfdvg162u65sr"]
[gd_resource type="Resource" script_class="EnemyResource" load_steps=4 format=3 uid="uid://cfdvg162u65sr"]
[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="1_f3huq"]
[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="7_filx8"]
[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="8_x8scf"]
@ -9,10 +10,11 @@ EnemyName = &"Robot 1"
EnemyKey = &"ROBOT_1"
PrefabPath = &"res://Scenes/Actors/Thermathron.tscn"
MaxHealth = 8.0
MovementSpeed = 20.0
MovementSpeed = 35.0
Weapon = ExtResource("7_filx8")
LootDrops = Array[Object]([])
LootDrops = Array[ExtResource("1_f3huq")]([])
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 200.0
PlayerDisengageRange = 500.0
metadata/_custom_type_script = "uid://cd5o0ceb50jki"