Shooting and big tank fix

This commit is contained in:
Marco 2025-06-20 15:39:19 +02:00
commit 0a6e89faed
26 changed files with 797 additions and 9 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=270 format=4 uid="uid://c8gtrjf2xeue7"]
[gd_scene load_steps=272 format=4 uid="uid://c8gtrjf2xeue7"]
[ext_resource type="Script" uid="uid://kno58homctew" path="res://addons/func_godot/src/map/func_godot_map.gd" id="1_n6h0p"]
[ext_resource type="Script" uid="uid://crpgy1o73rtlx" path="res://Scripts/Utils/MapProxy3D.cs" id="1_pvlbf"]
@ -64,6 +64,8 @@
[ext_resource type="PackedScene" uid="uid://c0262d4ffxx1w" path="res://3D/Scenes/Props/Door_Path_3D.tscn" id="57_orfn6"]
[ext_resource type="PackedScene" uid="uid://c0fu2ul3gg8fl" path="res://3D/BlockbenchModels/Tank/Tank_3D_Huge.tscn" id="57_r8ono"]
[ext_resource type="PackedScene" uid="uid://dx4denbc7xkfm" path="res://3D/Scenes/Props/Posters/Poster_Warning.tscn" id="63_booe2"]
[ext_resource type="PackedScene" uid="uid://d4ek8xjuh6y11" path="res://3D/Scenes/Props/Floor_Emitter_3D.tscn" id="63_r8ono"]
[ext_resource type="Resource" uid="uid://bbogxl60hvdp1" path="res://Resources/BulletScripts/Emitter_Sprial_Test_Bullets.tres" id="64_fi82p"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aq78g"]
albedo_texture = ExtResource("25_btjo4")
@ -2199,6 +2201,10 @@ metadata/_edit_group_ = true
[node name="Door" parent="Props" instance=ExtResource("57_orfn6")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 7.38277, 2, 25.0228)
[node name="FloorEmitter" parent="Props" instance=ExtResource("63_r8ono")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24.9526, 1.32944, 25.5859)
Script = ExtResource("64_fi82p")
[node name="Light" type="Node3D" parent="."]
[node name="OmniLight3D4" type="OmniLight3D" parent="Light"]