Pattern burst rotation

This commit is contained in:
Marco 2025-09-24 16:51:47 +02:00
commit 099c8acf5e
10 changed files with 538 additions and 477 deletions

View file

@ -123,4 +123,4 @@ See if [VisionCone2D](https://github.com/d-bucur/godot-vision-cone) meets your n
v0.2.0 has significant performance improvements. Probably should have waited a few days before publishing. It probably doesn't have any users yet, but just in case...
* Use "Change Type..." on your VisionCone3Ds and select Area3D.
* Use new ConeShape3D for all your cone-y collision needs
* Use new ConeShape3D for all your cone-y collision needs