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Pattern burst rotation
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@ -123,4 +123,4 @@ See if [VisionCone2D](https://github.com/d-bucur/godot-vision-cone) meets your n
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v0.2.0 has significant performance improvements. Probably should have waited a few days before publishing. It probably doesn't have any users yet, but just in case...
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* Use "Change Type..." on your VisionCone3Ds and select Area3D.
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* Use new ConeShape3D for all your cone-y collision needs
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* Use new ConeShape3D for all your cone-y collision needs
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