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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Pattern burst rotation
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parent
6d7a23e2f3
commit
099c8acf5e
10 changed files with 538 additions and 477 deletions
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@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using Cirno.Scripts.Resources;
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using Cirno.Scripts.Utils;
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using Godot;
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namespace Cirno.Scripts.Components;
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@ -11,7 +12,7 @@ public class BulletInfo(BulletResource originalBulletResource)
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public Vector2 Direction { get; set; }
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public float Speed { get; set; }
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public float LifeTime { get; set; }
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public bool DestroyOnCollision { get; set; }
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public bool DestroyOnCollision => Attributes.HasNoFlags(BulletFlags.Piercing);
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public BulletOwner Owner { get; set; }
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public DamageType DamageType { get; set; }
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public float Damage { get; set; }
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@ -21,15 +22,17 @@ public class BulletInfo(BulletResource originalBulletResource)
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public float RotationOffset { get; set; }
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//public double Time { get; set; }
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public float Spread { get; set; }
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public bool RotateSprite { get; set; } = false;
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public bool Controllabe { get; set; } = false;
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public bool Freezable { get; set; } = true;
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public bool RotateSprite => Attributes.HasFlag(BulletFlags.Rotateable);
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public bool Controllabe => Attributes.HasFlag(BulletFlags.Controllable);
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public bool Freezable => Attributes.HasFlag(BulletFlags.Freezable);
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public PackedScene BulletScene { get; set; }
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public PackedScene DestructionParticlesScene { get; set; }
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public IBulletModifier Modifier { get; set; }
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public List<TimeModifier> TimeModifiers { get; set; } = new List<TimeModifier>();
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public bool Grazeable { get; set; }
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public bool Grazeable => Attributes.HasFlag(BulletFlags.Grazeable);
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public float GrazeValue { get; set; }
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public BulletFlags Attributes { get; set; }
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