Boss Animation

This commit is contained in:
MaddoScientisto 2025-03-06 22:09:11 +01:00
commit 08cc298a81
9 changed files with 139 additions and 13 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=3 uid="uid://d1rlw6ddpmrn8"]
[gd_scene load_steps=20 format=3 uid="uid://d1rlw6ddpmrn8"]
[ext_resource type="Script" uid="uid://bjs2u8gogvs03" path="res://Scripts/Actors/Boss.cs" id="1_na4uq"]
[ext_resource type="Texture2D" uid="uid://bcqgke6dthlrj" path="res://Sprites/Actors/Rumia.png" id="2_7k5gp"]
@ -7,6 +7,67 @@
[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="5_g1p0m"]
[ext_resource type="Resource" uid="uid://d2l607uabv3d6" path="res://Resources/BossPhases/Rumia_Boss_Script.tres" id="6_ifwrk"]
[ext_resource type="Script" uid="uid://c6467d6yx50qh" path="res://Scripts/Components/BulletSpawner.cs" id="7_2obh7"]
[ext_resource type="Script" uid="uid://dtg2vhquyrib3" path="res://Scripts/Components/Actors/BossSpriteAnimator.cs" id="8_vqdji"]
[sub_resource type="AtlasTexture" id="AtlasTexture_vqdji"]
atlas = ExtResource("2_7k5gp")
region = Rect2(0, 64, 16, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_egx0r"]
atlas = ExtResource("2_7k5gp")
region = Rect2(16, 64, 16, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_opbj8"]
atlas = ExtResource("2_7k5gp")
region = Rect2(0, 32, 16, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_7asmc"]
atlas = ExtResource("2_7k5gp")
region = Rect2(16, 32, 16, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_ikvnf"]
atlas = ExtResource("2_7k5gp")
region = Rect2(0, 0, 16, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_ifwrk"]
atlas = ExtResource("2_7k5gp")
region = Rect2(16, 0, 16, 32)
[sub_resource type="SpriteFrames" id="SpriteFrames_opbj8"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_vqdji")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_egx0r")
}],
"loop": true,
"name": &"Left",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_opbj8")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_7asmc")
}],
"loop": true,
"name": &"Right",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ikvnf")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ifwrk")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_8gtts"]
radius = 7.0
@ -30,8 +91,12 @@ CameraOffset = Vector2(0, 32)
Health = 200.0
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_7k5gp")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_opbj8")
animation = &"Left"
autoplay = "default"
frame = 1
frame_progress = 0.41097
[node name="Damage_HitBox" type="CollisionShape2D" parent="."]
visible = false
@ -80,6 +145,13 @@ shape = SubResource("RectangleShape2D_m1rsg")
script = ExtResource("7_2obh7")
BulletScene = ExtResource("5_g1p0m")
[node name="BossSpriteAnimator" type="Node2D" parent="." node_paths=PackedStringArray("AnimatedSprite2D", "Enemy")]
script = ExtResource("8_vqdji")
AnimatedSprite2D = NodePath("../AnimatedSprite2D")
Enemy = NodePath("..")
LeftAnimationName = &"Left"
RightAnimationName = &"Right"
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="." method="_on_area_exited"]
[connection signal="velocity_computed" from="NavigationAgent2D" to="." method="_on_navigation_agent_2d_velocity_computed"]