Danmaku room in factory 3

This commit is contained in:
Marco 2025-09-01 16:13:14 +02:00
commit 08c7a9dbd1
22 changed files with 1179 additions and 290 deletions

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=14 format=3 uid="uid://chpxebhg36bcb"]
[ext_resource type="Script" uid="uid://b8g8mflgsr5dc" path="res://Scripts/GameController.cs" id="1_l3eiy"]
[ext_resource type="Resource" uid="uid://bq2o78engsuyt" path="res://Resources/Maps/3D/IsoMapTest2.tres" id="2_qkrqq"]
[ext_resource type="Resource" uid="uid://bxju78og0t8ca" path="res://Resources/Maps/3D/IsoMapTest3.tres" id="2_l3eiy"]
[ext_resource type="PackedScene" uid="uid://rimplblbptcd" path="res://Scenes/Actors/IsoPlayer_FSM.tscn" id="3_wp13k"]
[ext_resource type="Script" uid="uid://c5nxsq3tyxcx6" path="res://Scripts/InventoryManager.cs" id="4_iuebq"]
[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="5_uepbr"]
@ -19,7 +19,7 @@
[node name="GameController" type="Node" parent="." node_paths=PackedStringArray("_cameraTarget", "PlayerParentNode")]
script = ExtResource("1_l3eiy")
_cameraTarget = NodePath("../CameraTarget")
MapResource = ExtResource("2_qkrqq")
MapResource = ExtResource("2_l3eiy")
PlayerTemplate = ExtResource("3_wp13k")
SpawnMarkers = Dictionary[int, NodePath]({
0: NodePath("../StartPosition")
@ -56,7 +56,7 @@ shadow_blur = 0.51
sky_mode = 1
[node name="StartPosition" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.291153, 1.4317098, 1.7488327)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42.46086, 1.4317098, 4.2486496)
script = ExtResource("8_jaqd3")
[node name="CameraTarget" type="Marker3D" parent="."]