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Danmaku room in factory 3
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parent
0621f2fffe
commit
08c7a9dbd1
22 changed files with 1179 additions and 290 deletions
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@ -1,7 +1,7 @@
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[gd_scene load_steps=14 format=3 uid="uid://chpxebhg36bcb"]
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[ext_resource type="Script" uid="uid://b8g8mflgsr5dc" path="res://Scripts/GameController.cs" id="1_l3eiy"]
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[ext_resource type="Resource" uid="uid://bq2o78engsuyt" path="res://Resources/Maps/3D/IsoMapTest2.tres" id="2_qkrqq"]
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[ext_resource type="Resource" uid="uid://bxju78og0t8ca" path="res://Resources/Maps/3D/IsoMapTest3.tres" id="2_l3eiy"]
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[ext_resource type="PackedScene" uid="uid://rimplblbptcd" path="res://Scenes/Actors/IsoPlayer_FSM.tscn" id="3_wp13k"]
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[ext_resource type="Script" uid="uid://c5nxsq3tyxcx6" path="res://Scripts/InventoryManager.cs" id="4_iuebq"]
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[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="5_uepbr"]
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@ -19,7 +19,7 @@
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[node name="GameController" type="Node" parent="." node_paths=PackedStringArray("_cameraTarget", "PlayerParentNode")]
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script = ExtResource("1_l3eiy")
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_cameraTarget = NodePath("../CameraTarget")
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MapResource = ExtResource("2_qkrqq")
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MapResource = ExtResource("2_l3eiy")
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PlayerTemplate = ExtResource("3_wp13k")
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SpawnMarkers = Dictionary[int, NodePath]({
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0: NodePath("../StartPosition")
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@ -56,7 +56,7 @@ shadow_blur = 0.51
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sky_mode = 1
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[node name="StartPosition" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.291153, 1.4317098, 1.7488327)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 42.46086, 1.4317098, 4.2486496)
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script = ExtResource("8_jaqd3")
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[node name="CameraTarget" type="Marker3D" parent="."]
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