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Navigation for enemies
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parent
13c4489017
commit
076cff208d
7 changed files with 547 additions and 297 deletions
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@ -18,11 +18,12 @@ radius = 4.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_v711r"]
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radius = 85.0529
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[node name="Enemy" type="Area2D" node_paths=PackedStringArray("EquippedWeapon") groups=["Destroyable"]]
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[node name="Enemy" type="CharacterBody2D" node_paths=PackedStringArray("EquippedWeapon") groups=["Destroyable"]]
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collision_layer = 16
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collision_mask = 9
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script = ExtResource("1_lpwdj")
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EquippedWeapon = NodePath("Weapon")
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NavigationEnabled = true
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metadata/_edit_group_ = true
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[node name="Sprite2D" type="Sprite2D" parent="."]
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@ -57,7 +58,12 @@ BulletCapacity = 4
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BulletSpeed = 50.0
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[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
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target_desired_distance = 64.0
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path_max_distance = 800.0
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path_postprocessing = 1
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debug_enabled = true
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debug_path_custom_color = Color(1, 0, 0, 1)
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="area_entered" from="PlayerDetection" to="." method="_on_player_detection_area_entered"]
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[connection signal="area_exited" from="PlayerDetection" to="." method="_on_player_detection_area_exited"]
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[connection signal="velocity_computed" from="NavigationAgent2D" to="." method="_on_navigation_agent_2d_velocity_computed"]
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