From 0601e826e9e9ccbbada559a582d0a0b3262b26aa Mon Sep 17 00:00:00 2001 From: MaddoScientisto Date: Sun, 19 Jan 2025 17:21:17 +0100 Subject: [PATCH] Assigned weapon to player --- Scenes/player.tscn | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Scenes/player.tscn b/Scenes/player.tscn index ca0a045e..a18a24e3 100644 --- a/Scenes/player.tscn +++ b/Scenes/player.tscn @@ -142,7 +142,7 @@ radius = 17.2627 [sub_resource type="CircleShape2D" id="CircleShape2D_e6woi"] radius = 1.41421 -[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("Muzzle") groups=["Destroyable", "player"]] +[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("Muzzle", "EquippedWeapon") groups=["Destroyable", "player"]] collision_layer = 2 collision_mask = 99 script = ExtResource("1_m27vu") @@ -152,6 +152,7 @@ SelectorScene = ExtResource("3_8wt6s") GameOverScene = "res://Scenes/GameOver.tscn" Muzzle = NodePath("Muzzle") Health = 32.0 +EquippedWeapon = NodePath("Weapon") metadata/_edit_group_ = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."]