Big tank model and others

This commit is contained in:
MaddoScientisto 2025-06-18 00:24:11 +02:00
commit 03fa41db4e
19 changed files with 3755 additions and 138 deletions

View file

@ -0,0 +1,14 @@
[gd_scene load_steps=3 format=3 uid="uid://c0fu2ul3gg8fl"]
[ext_resource type="PackedScene" uid="uid://bpi5foyg7locj" path="res://3D/BlockbenchModels/Tank/Tank_Huge.gltf" id="1_01ro7"]
[sub_resource type="BoxShape3D" id="BoxShape3D_5dodm"]
size = Vector3(1.58594, 1.59253, 1)
[node name="Tank3dBig" type="StaticBody3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0888672, 0.231567, 0)
shape = SubResource("BoxShape3D_5dodm")
[node name="blockbench_export" parent="." instance=ExtResource("1_01ro7")]

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View file

@ -0,0 +1,37 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bpi5foyg7locj"
path="res://.godot/imported/Tank_Huge.gltf-79130750b7a476964a9a383654e6b32b.scn"
[deps]
source_file="res://3D/BlockbenchModels/Tank/Tank_Huge.gltf"
dest_files=["res://.godot/imported/Tank_Huge.gltf-79130750b7a476964a9a383654e6b32b.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

BIN
3D/BlockbenchModels/Tank/Tank_Huge_0.png (Stored with Git LFS) Normal file

Binary file not shown.

View file

@ -0,0 +1,37 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c0k4ljl5h2lqj"
path="res://.godot/imported/Tank_Huge_0.png-679a2621e8e2542cc97cb510dbc47c65.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "b3b5835566cff8ba61433600fb5dfa5a"
}
[deps]
source_file="res://3D/BlockbenchModels/Tank/Tank_Huge_0.png"
dest_files=["res://.godot/imported/Tank_Huge_0.png-679a2621e8e2542cc97cb510dbc47c65.ctex"]
[params]
compress/mode=3
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

BIN
3D/BlockbenchModels/Tank/Tank_Huge_Texture.png (Stored with Git LFS) Normal file

Binary file not shown.

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b48c4ok8reijr"
path="res://.godot/imported/Tank_Huge_Texture.png-ef8e6cf259c5dcc8fd9ce41327590d10.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://3D/BlockbenchModels/Tank/Tank_Huge_Texture.png"
dest_files=["res://.godot/imported/Tank_Huge_Texture.png-ef8e6cf259c5dcc8fd9ce41327590d10.ctex"]
[params]
compress/mode=3
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

File diff suppressed because one or more lines are too long

Binary file not shown.

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cgr8h7aw5jiny"
path="res://.godot/imported/Icicle_Gun_Texture.png-13bf164c849d45aedb49ef5f63bd2996.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://3D/BlockbenchModels/Weapons/Icicle_Gun/Icicle_Gun_Texture.png"
dest_files=["res://.godot/imported/Icicle_Gun_Texture.png-13bf164c849d45aedb49ef5f63bd2996.ctex"]
[params]
compress/mode=3
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0