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Big tank model and others
This commit is contained in:
parent
8156533a77
commit
03fa41db4e
19 changed files with 3755 additions and 138 deletions
14
3D/BlockbenchModels/Tank/Tank_3D_Huge.tscn
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14
3D/BlockbenchModels/Tank/Tank_3D_Huge.tscn
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[gd_scene load_steps=3 format=3 uid="uid://c0fu2ul3gg8fl"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_5dodm"]
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size = Vector3(1.58594, 1.59253, 1)
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[node name="Tank3dBig" type="StaticBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0888672, 0.231567, 0)
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shape = SubResource("BoxShape3D_5dodm")
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[node name="blockbench_export" parent="." instance=ExtResource("1_01ro7")]
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1
3D/BlockbenchModels/Tank/Tank_Huge.bbmodel
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1
3D/BlockbenchModels/Tank/Tank_Huge.bbmodel
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1
3D/BlockbenchModels/Tank/Tank_Huge.gltf
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1
3D/BlockbenchModels/Tank/Tank_Huge.gltf
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37
3D/BlockbenchModels/Tank/Tank_Huge.gltf.import
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37
3D/BlockbenchModels/Tank/Tank_Huge.gltf.import
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[remap]
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uid="uid://bpi5foyg7locj"
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[deps]
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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BIN
3D/BlockbenchModels/Tank/Tank_Huge_0.png
(Stored with Git LFS)
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BIN
3D/BlockbenchModels/Tank/Tank_Huge_0.png
(Stored with Git LFS)
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37
3D/BlockbenchModels/Tank/Tank_Huge_0.png.import
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37
3D/BlockbenchModels/Tank/Tank_Huge_0.png.import
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[remap]
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}
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[deps]
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source_file="res://3D/BlockbenchModels/Tank/Tank_Huge_0.png"
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[params]
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compress/mode=3
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
3D/BlockbenchModels/Tank/Tank_Huge_Texture.png
(Stored with Git LFS)
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BIN
3D/BlockbenchModels/Tank/Tank_Huge_Texture.png
(Stored with Git LFS)
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34
3D/BlockbenchModels/Tank/Tank_Huge_Texture.png.import
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3D/BlockbenchModels/Tank/Tank_Huge_Texture.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b48c4ok8reijr"
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path="res://.godot/imported/Tank_Huge_Texture.png-ef8e6cf259c5dcc8fd9ce41327590d10.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://3D/BlockbenchModels/Tank/Tank_Huge_Texture.png"
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dest_files=["res://.godot/imported/Tank_Huge_Texture.png-ef8e6cf259c5dcc8fd9ce41327590d10.ctex"]
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[params]
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compress/mode=3
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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File diff suppressed because one or more lines are too long
BIN
3D/BlockbenchModels/Weapons/Icicle_Gun/Icicle_Gun_Texture.png
(Stored with Git LFS)
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3D/BlockbenchModels/Weapons/Icicle_Gun/Icicle_Gun_Texture.png
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cgr8h7aw5jiny"
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path="res://.godot/imported/Icicle_Gun_Texture.png-13bf164c849d45aedb49ef5f63bd2996.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://3D/BlockbenchModels/Weapons/Icicle_Gun/Icicle_Gun_Texture.png"
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dest_files=["res://.godot/imported/Icicle_Gun_Texture.png-13bf164c849d45aedb49ef5f63bd2996.ctex"]
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compress/mode=3
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compress/high_quality=false
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compress/lossy_quality=0.7
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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