Remade resource script system

This commit is contained in:
MaddoScientisto 2025-03-15 17:17:30 +01:00
commit 029128c8b8
17 changed files with 576 additions and 386 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=81 format=4 uid="uid://6a6tjohypmmb"]
[gd_scene load_steps=80 format=4 uid="uid://6a6tjohypmmb"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_t2k72"]
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_2jsgm"]
@ -40,9 +40,9 @@
[ext_resource type="AudioStream" uid="uid://blohh20jktoyo" path="res://SFX/270641__phantastonia__alarm2.wav" id="31_nb1db"]
[ext_resource type="PackedScene" uid="uid://b7gkxlll3b1eg" path="res://Scenes/Activable/FloorEmitter.tscn" id="33_6h3t3"]
[ext_resource type="Texture2D" uid="uid://r2bdhalt8sih" path="res://Sprites/Items/ofudagun_test.png" id="33_v8wj6"]
[ext_resource type="PackedScene" uid="uid://dre2wvw4pa3hc" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_blue.tscn" id="35_owyq0"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="36_qo7ri"]
[ext_resource type="Resource" uid="uid://cmra7n6so1x4u" path="res://Resources/BulletScripts/Basic_Enemy_Emitter_Spiral_Bullets.tres" id="35_imrxd"]
[ext_resource type="PackedScene" uid="uid://b0k2grrc8xp1l" path="res://Scenes/Props/BigTank.tscn" id="37_47klv"]
[ext_resource type="PackedScene" uid="uid://dfat0erkvb513" path="res://Scenes/Actors/Fairy_New.tscn" id="37_sb7g3"]
[sub_resource type="Resource" id="Resource_6wo78"]
script = ExtResource("4_s1vkf")
@ -291,20 +291,6 @@ animations = [{
"speed": 5.0
}]
[sub_resource type="Resource" id="Resource_5j8ks"]
script = ExtResource("36_qo7ri")
BulletScene = ExtResource("35_owyq0")
BulletSpeed = 100.0
Direction = Vector2(1, 0)
BulletDamage = 4.0
LifeTime = 10.0
DestroyOnCollision = true
Owner = 2
DamageType = 0
Controllable = false
TimeModifiers = null
metadata/_custom_type_script = "uid://dslyrfcej3g2n"
[node name="GameScene" type="Node2D"]
script = ExtResource("1_t2k72")
PlayerTemplate = ExtResource("2_2jsgm")
@ -477,7 +463,7 @@ Targets = [NodePath("../HorizontalForceField"), NodePath("../FloorEmitter"), Nod
position = Vector2(-48, 480)
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Tilemaps/Actors"]
position = Vector2(291.904, 324.654)
position = Vector2(-48, 375)
sprite_frames = SubResource("SpriteFrames_qco45")
autoplay = "default"
frame = 22
@ -485,33 +471,45 @@ frame_progress = 0.83544
[node name="FloorEmitter" parent="Tilemaps/Actors" instance=ExtResource("33_6h3t3")]
position = Vector2(-97, 661)
BulletResource = SubResource("Resource_5j8ks")
Script = ExtResource("35_imrxd")
InvertSignal = true
BurstCoolDown = 0.7
Spread = 360.0
Count = 8
RotationSpeed = 5.0
BulletsPerBurst = 4
[node name="FloorEmitter2" parent="Tilemaps/Actors" instance=ExtResource("33_6h3t3")]
position = Vector2(-170.149, 591.864)
BulletResource = SubResource("Resource_5j8ks")
Script = ExtResource("35_imrxd")
InvertSignal = true
BurstCoolDown = 0.7
Spread = 360.0
Count = 8
RotationSpeed = 5.0
BulletsPerBurst = 4
[node name="FloorEmitter3" parent="Tilemaps/Actors" instance=ExtResource("33_6h3t3")]
position = Vector2(-282.728, 648.41)
BulletResource = SubResource("Resource_5j8ks")
Script = ExtResource("35_imrxd")
InvertSignal = true
BurstCoolDown = 0.7
Spread = 360.0
Count = 8
RotationSpeed = 5.0
BulletsPerBurst = 4
[node name="FairyGuard" parent="Tilemaps/Actors" instance=ExtResource("25_nb1db")]
position = Vector2(99, 311)
[node name="FairyGuard2" parent="Tilemaps/Actors" instance=ExtResource("25_nb1db")]
position = Vector2(96, 523)
[node name="Fairy" parent="Tilemaps/Actors" instance=ExtResource("37_sb7g3")]
position = Vector2(159, 349)
[node name="FairyGuard3" parent="Tilemaps/Actors" instance=ExtResource("25_nb1db")]
position = Vector2(-34, 566)
[node name="FairyGuard4" parent="Tilemaps/Actors" instance=ExtResource("25_nb1db")]
position = Vector2(-202, 610)
[node name="Fairy2" parent="Tilemaps/Actors" instance=ExtResource("37_sb7g3")]
position = Vector2(-103, 505)
[node name="Fairy3" parent="Tilemaps/Actors" instance=ExtResource("37_sb7g3")]
position = Vector2(-64, 642)
[node name="Fairy4" parent="Tilemaps/Actors" instance=ExtResource("37_sb7g3")]
position = Vector2(-123, 594)
[node name="Fairy5" parent="Tilemaps/Actors" instance=ExtResource("37_sb7g3")]
position = Vector2(287, 515)
[node name="CameraController" type="Camera2D" parent="."]
script = ExtResource("7_lxkiw")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=68 format=4 uid="uid://dqyfnby0t7gu1"]
[gd_scene load_steps=71 format=4 uid="uid://dqyfnby0t7gu1"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_c3v4x"]
[ext_resource type="Resource" uid="uid://cs3ihltcn2166" path="res://Resources/Items/IcicleGun.tres" id="3_6314l"]
@ -55,6 +55,8 @@
[ext_resource type="Resource" uid="uid://dqnvesdj0dk3v" path="res://Resources/Bullets/simple_enemy_bullet.tres" id="39_b0wyy"]
[ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="40_o56je"]
[ext_resource type="Script" uid="uid://c6467d6yx50qh" path="res://Scripts/Components/BulletSpawner.cs" id="43_b8ffn"]
[ext_resource type="PackedScene" uid="uid://b7gkxlll3b1eg" path="res://Scenes/Activable/FloorEmitter.tscn" id="44_b8ffn"]
[ext_resource type="Resource" uid="uid://cmra7n6so1x4u" path="res://Resources/BulletScripts/Basic_Enemy_Emitter_Spiral_Bullets.tres" id="45_4mkc6"]
[sub_resource type="Resource" id="Resource_6wo78"]
script = ExtResource("4_u1i8n")
@ -89,9 +91,10 @@ bulletCount = 16
rotationSpeed = 0.0
_rotationOffset = 0.0
duration = 5.0
burstInterval = 0.5
spread = 360.0
_timeModifiers = null
burstInterval = 0.5
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
WaitForCompletion = true
metadata/_custom_type_script = "uid://c0ndqalsc4jve"
@ -101,7 +104,26 @@ script = ExtResource("39_83jc5")
Patterns = Array[Object]([SubResource("Resource_4mkc6")])
metadata/_custom_type_script = "uid://bngko08ho85p6"
[sub_resource type="CircleShape2D" id="CircleShape2D_b0wyy"]
[sub_resource type="Resource" id="Resource_kuo18"]
script = ExtResource("40_o56je")
BulletResource = ExtResource("39_b0wyy")
bulletCount = 16
rotationSpeed = 10.0
_rotationOffset = 0.0
duration = 5.0
spread = 360.0
burstInterval = 0.5
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
WaitForCompletion = true
metadata/_custom_type_script = "uid://c0ndqalsc4jve"
[sub_resource type="Resource" id="Resource_b8ffn"]
resource_local_to_scene = true
script = ExtResource("39_83jc5")
Patterns = Array[Object]([SubResource("Resource_kuo18")])
metadata/_custom_type_script = "uid://bngko08ho85p6"
[sub_resource type="Resource" id="Resource_pgobb"]
script = ExtResource("29_3ll5g")
@ -303,7 +325,7 @@ ExplosionData = ExtResource("36_m2siw")
position = Vector2(466, 113)
ExplosionData = ExtResource("36_m2siw")
[node name="ScriptableEmitter" type="Area2D" parent="Tilemaps/Actors"]
[node name="ScriptableEmitter" type="Node2D" parent="Tilemaps/Actors"]
position = Vector2(480.462, 167.331)
script = ExtResource("38_m2f1m")
Script = SubResource("Resource_g5r8k")
@ -314,15 +336,30 @@ texture = ExtResource("38_kc3i0")
hframes = 3
frame = 1
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tilemaps/Actors/ScriptableEmitter"]
shape = SubResource("CircleShape2D_b0wyy")
[node name="BulletSpawner" type="Node2D" parent="Tilemaps/Actors/ScriptableEmitter"]
script = ExtResource("43_b8ffn")
[node name="ControlPad3" parent="Tilemaps/Actors" node_paths=PackedStringArray("Target") instance=ExtResource("20_0knpf")]
position = Vector2(436, 161)
Target = NodePath("../ScriptableEmitter")
Target = NodePath("")
[node name="FloorEmitter" parent="Tilemaps/Actors" instance=ExtResource("44_b8ffn")]
position = Vector2(639.074, 158.001)
Script = ExtResource("45_4mkc6")
InvertSignal = true
EmitOnStart = true
[node name="FloorEmitter3" parent="Tilemaps/Actors" instance=ExtResource("44_b8ffn")]
position = Vector2(613, 186)
Script = ExtResource("45_4mkc6")
InvertSignal = true
EmitOnStart = true
[node name="FloorEmitter2" parent="Tilemaps/Actors" instance=ExtResource("44_b8ffn")]
position = Vector2(601, 147)
Script = SubResource("Resource_b8ffn")
InvertSignal = true
EmitOnStart = true
[node name="ScriptableAreaTrigger" parent="Tilemaps" instance=ExtResource("28_fuxq3")]
position = Vector2(230, 250)