Remade resource script system

This commit is contained in:
MaddoScientisto 2025-03-15 17:17:30 +01:00
commit 029128c8b8
17 changed files with 576 additions and 386 deletions

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=9 format=3 uid="uid://b7gkxlll3b1eg"]
[ext_resource type="Script" uid="uid://uq50svtj2muh" path="res://Scripts/Activables/BulletEmitter.cs" id="1_g5ki3"]
[ext_resource type="Script" uid="uid://c1gu44a1kkmt1" path="res://Scripts/Actors/ScriptableBulletsEmitter.cs" id="1_vgtpa"]
[ext_resource type="Script" uid="uid://c6467d6yx50qh" path="res://Scripts/Components/BulletSpawner.cs" id="2_uhbyd"]
[ext_resource type="Texture2D" uid="uid://ck8e4ngk8wy0m" path="res://Sprites/Actors/Floor_Emitter.png" id="3_g5ki3"]
[ext_resource type="Script" uid="uid://cq3hkweplldbr" path="res://Scripts/Components/Actors/GenericDamageReceiver.cs" id="4_bbtu4"]
@ -12,8 +12,7 @@
radius = 5.0
[node name="FloorEmitter" type="Node2D"]
script = ExtResource("1_g5ki3")
EmissionRotation = 90.0
script = ExtResource("1_vgtpa")
[node name="BulletSpawner" type="Node2D" parent="."]
script = ExtResource("2_uhbyd")