Updated func_godot

This commit is contained in:
MaddoScientisto 2025-12-28 22:53:18 +01:00
commit 01a852de9b
170 changed files with 1705 additions and 2296 deletions

View file

@ -8,16 +8,14 @@
script = ExtResource("1_5bcmp")
classname = "Enemy"
base_classes = Array[Resource]([ExtResource("1_f3dmh"), ExtResource("2_foxys")])
class_properties = {
"autospawn": true,
"resource_path": "resource_path"
}
class_property_descriptions = {
"autospawn": "Whether to spawn automatically or not",
"resource_path": "Path to the enemy resource"
}
meta_properties = {
class_properties = Dictionary[String, Variant]({
"autospawn": true
})
class_property_descriptions = Dictionary[String, Variant]({
"autospawn": "Whether to spawn automatically or not"
})
meta_properties = Dictionary[String, Variant]({
"color": Color(0.91852677, 0.5792049, 0.5792049, 1),
"size": AABB(-4, -4, 6, 4, 4, 6)
}
})
metadata/_custom_type_script = "uid://ck575aqs1sbrb"