New Modifier

This commit is contained in:
Marco 2025-02-09 09:37:43 +01:00
commit 019f7d7ca0
18 changed files with 423 additions and 45 deletions

View file

@ -1,32 +1,13 @@
[gd_scene load_steps=12 format=4 uid="uid://bu5fvatj2j08j"]
[gd_scene load_steps=8 format=4 uid="uid://bu5fvatj2j08j"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_paetl"]
[ext_resource type="PackedScene" uid="uid://d1rlw6ddpmrn8" path="res://Scenes/Actors/Rumia.tscn" id="2_47q21"]
[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_f17ts"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_cyhmq"]
[ext_resource type="Resource" uid="uid://ks6fypeil6gk" path="res://Resources/BossPhases/TestBoss1.tres" id="5_jkuab"]
[ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="6_8e062"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="7_pi1kp"]
[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="8_jya7d"]
[ext_resource type="Resource" uid="uid://ccj0cqbveey8c" path="res://Resources/BossPhases/Rumia_SP1.tres" id="6_1uicx"]
[ext_resource type="PackedScene" uid="uid://bdp710abe10s5" path="res://Scenes/Interactable/AreaTrigger.tscn" id="9_xhf0g"]
[sub_resource type="Resource" id="Resource_0v4v8"]
script = ExtResource("7_pi1kp")
BulletScene = ExtResource("6_8e062")
bulletSpeed = 40.0
bulletCount = 30
rotationSpeed = 200.0
duration = 8.0
burstInterval = 0.5
spread = 180.0
owner = 2
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_rasgx"]
script = ExtResource("8_jya7d")
Threshold = 600
Patterns = Array[Resource]([SubResource("Resource_0v4v8")])
[node name="GameScene" type="Node2D" node_paths=PackedStringArray("PlayerSpawnMarker")]
script = ExtResource("1_paetl")
PlayerTemplate = ExtResource("2_f17ts")
@ -49,8 +30,8 @@ tile_map_data = PackedByteArray("AAAIAAAAAAAAAAIAAAAJAAAAAAAAAAIAAAAOAAAAAAAAAAI
tile_set = ExtResource("3_cyhmq")
[node name="Rumia" parent="." instance=ExtResource("2_47q21")]
position = Vector2(178, 63)
Phases = Array[Resource]([ExtResource("5_jkuab"), SubResource("Resource_rasgx")])
position = Vector2(176, 44)
Phases = Array[Resource]([ExtResource("6_1uicx"), ExtResource("5_jkuab")])
[node name="PlayerStartPosition" type="Marker2D" parent="."]
position = Vector2(178, 115)