2025-03-05 13:52:14 +01:00
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<Project Sdk="Godot.NET.Sdk/4.4.0-rc.1">
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2025-02-27 09:07:24 +01:00
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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</PropertyGroup>
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<PropertyGroup Condition="$(GIT_ASSEMBLY_SEM_VER) != ''">
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<Version>$(GIT_ASSEMBLY_SEM_VER)</Version>
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<AssemblyVersion>$(GIT_ASSEMBLY_SEM_VER)</AssemblyVersion>
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<FileVersion>$(GIT_ASSEMBLY_SEM_FILE_VER)</FileVersion>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="Export.ps1" />
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2025-02-28 22:50:03 +01:00
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<Content Include="omnisharp.json" />
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2025-02-27 09:07:24 +01:00
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<Content Include="Publish.ps1" />
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<Content Include="Scripts\Resources\Events\tsconfig.json" />
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</ItemGroup>
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2025-03-03 18:26:49 +01:00
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<ItemGroup>
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<Folder Include="Scripts\Components\FSM\Enemy\" />
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</ItemGroup>
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2025-02-27 09:07:24 +01:00
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</Project>
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