cirnogodot/Scripts/Components/BulletFlags.cs

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2025-06-03 10:11:09 +02:00
using System;
namespace Cirno.Scripts.Components;
[Flags]
public enum BulletFlags
{
Freezable = 1 << 1,
Controllable = 1 << 2,
Bouncy = 1 << 3,
Piercing = 1 << 4,
Grazeable = 1 << 5,
Rotateable = 1 << 6,
}