cirnogodot/Scripts/Resources/MusicResource.cs

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2025-02-27 09:14:00 +01:00
using System;
using Godot;
namespace Cirno.Scripts.Resources;
[GlobalClass]
public partial class MusicResource : Resource
{
[Export]
public string TrackName { get; set; }
[Export]
public string AuthorName { get; set; }
[Export]
public bool ShowAuthor { get; set; }
[Export]
public AudioStream Track { get; set; }
}