cirnogodot/Scenes/Actors/hacking_player.tscn

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2025-05-29 11:28:51 +02:00
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[node name="Cutscene" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("_animationProvider")]
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[node name="UnTeleporting" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("_animationProvider")]
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[node name="Controlling" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("_animationProvider")]
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[node name="Drowning" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("_animationProvider")]
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[node name="LeftWeapon" type="Marker2D" parent="WeaponProvider"]
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[node name="AnimationProvider" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite", "_shieldParticles")]
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[node name="LegsAnimationProvider" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite")]
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[node name="InputProvider" type="Node2D" parent="."]
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[node name="CrosshairProvider" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule", "AnimatedSprite")]
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[node name="Crosshair" type="AnimatedSprite2D" parent="CrosshairProvider"]
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[node name="Hitbox" type="AnimatedSprite2D" parent="StrafeSpriteProvider"]
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[node name="DamageReceiver" type="Area2D" parent="." node_paths=PackedStringArray("_healthProvider", "_shieldProvider", "_motivationProvider")]
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script = ExtResource("26_ujjoc")
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[node name="HealthProvider" type="Node2D" parent="DamageReceiver"]
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ResourceName = "Health"
_maxResource = 32.0
[node name="MotivationProvider" type="Node2D" parent="DamageReceiver"]
script = ExtResource("28_q7408")
ResourceName = "Motivation"
_maxResource = 400.0
[node name="ShieldProvider" type="Node2D" parent="DamageReceiver"]
script = ExtResource("28_q7408")
ResourceName = "Shield"
_maxResource = 32.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver"]
shape = SubResource("CircleShape2D_igu66")
[node name="InteractionProvider" type="Area2D" parent="." node_paths=PackedStringArray("_inputProvider", "_errorSound")]
visible = false
collision_layer = 0
collision_mask = 4
script = ExtResource("29_o6ys2")
SelectorScene = ExtResource("30_dvi24")
_inputProvider = NodePath("../InputProvider")
_errorSound = NodePath("Error")
[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractionProvider"]
visible = false
shape = SubResource("CircleShape2D_7n10g")
[node name="Error" type="AudioStreamPlayer2D" parent="InteractionProvider"]
stream = ExtResource("31_rhlct")
bus = &"Effects"
[node name="InteractionController" type="Area2D" parent="." node_paths=PackedStringArray("Health", "Shield")]
visible = false
collision_layer = 2
collision_mask = 0
script = ExtResource("32_0n0fl")
Health = NodePath("../DamageReceiver/HealthProvider")
Shield = NodePath("../DamageReceiver/ShieldProvider")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="InteractionController"]
shape = SubResource("CircleShape2D_g3wua")
[node name="ItemUser" type="Node2D" parent="." node_paths=PackedStringArray("Health", "Shield", "_storageModule")]
script = ExtResource("33_xmnee")
Health = NodePath("../DamageReceiver/HealthProvider")
Shield = NodePath("../DamageReceiver/ShieldProvider")
_storageModule = NodePath("../Storage")
[node name="Sprite2D" type="Sprite2D" parent="."]
visible = false
texture = ExtResource("34_cuh31")
hframes = 3
vframes = 4
[node name="AnimationTree" type="AnimationTree" parent="."]
root_node = NodePath(".")
tree_root = SubResource("AnimationNodeStateMachine_k7ckg")
anim_player = NodePath("AnimationPlayer")
parameters/BlendTree/Transition/current_state = ""
parameters/BlendTree/Transition/transition_request = ""
parameters/BlendTree/Transition/current_index = -1
parameters/BlendTree/Walk_Down/blend_position = 0
parameters/BlendTree/Walk_Up/blend_position = 0
[node name="AnimationPlayer" type="AnimationPlayer" parent="AnimationTree"]
libraries = {
&"": SubResource("AnimationLibrary_nfrn8")
}
[node name="ConveyorBeltMover" type="Area2D" parent="."]
collision_layer = 2
collision_mask = 512
script = ExtResource("35_3m8ud")
[node name="CollisionShape2D" type="CollisionShape2D" parent="ConveyorBeltMover"]
visible = false
position = Vector2(0, 6.48)
shape = SubResource("CircleShape2D_fnw0c")
[node name="Storage" type="Node2D" parent="." node_paths=PackedStringArray("Root")]
script = ExtResource("36_w1w0q")
Root = NodePath("..")
[node name="DeathItemDropper" type="Node2D" parent="." node_paths=PackedStringArray("Storage", "HealthProvider")]
script = ExtResource("37_u5fs4")
Storage = NodePath("../Storage")
HealthProvider = NodePath("../DamageReceiver/HealthProvider")
ItemsToDrop = Array[ExtResource("38_pi8x4")]([ExtResource("39_5wdss"), ExtResource("40_ycit3"), ExtResource("41_27fjn"), ExtResource("42_glaxh")])
DropSpeed = 80.0
[node name="AutoPickupModule" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 4
script = ExtResource("43_v6f8s")
[node name="CollisionShape2D" type="CollisionShape2D" parent="AutoPickupModule"]
visible = false
shape = SubResource("CircleShape2D_qlmfy")
[node name="GrazingModule" type="Area2D" parent="." node_paths=PackedStringArray("Shield")]
collision_layer = 0
collision_mask = 136
script = ExtResource("44_hqd7v")
Shield = NodePath("../DamageReceiver/ShieldProvider")
[node name="CollisionShape2D" type="CollisionShape2D" parent="GrazingModule"]
visible = false
shape = SubResource("CircleShape2D_awrib")
[node name="FreezeModule" type="Node2D" parent="." node_paths=PackedStringArray("Shield", "InputProvider")]
script = ExtResource("45_o75kk")
ResourceCost = 5.0
IceLife = 2.0
IceScene = ExtResource("46_u1x4p")
Shield = NodePath("../DamageReceiver/ShieldProvider")
InputProvider = NodePath("../InputProvider")
[node name="HurtPlayer" type="AudioStreamPlayer2D" parent="." node_paths=PackedStringArray("DamageReceiver")]
stream = ExtResource("47_rjely")
script = ExtResource("48_51ts2")
DamageReceiver = NodePath("../DamageReceiver")
[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
[connection signal="area_entered" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_entered"]
[connection signal="area_exited" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_exited"]
[connection signal="body_entered" from="ConveyorBeltMover" to="ConveyorBeltMover" method="OnBodyEntered"]
[connection signal="body_exited" from="ConveyorBeltMover" to="ConveyorBeltMover" method="OnBodyExited"]