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16 lines
242 B
C#
16 lines
242 B
C#
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using Godot;
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using System;
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public partial class IsoGrid : Node
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{
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[Export] public float TextureScale { get; private set; } = 3;
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public Vector2 GameToEngine(int x, int y, int z)
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{
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var rtn = Vector2.Zero;
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//rtn +=
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return rtn;
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}
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}
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