2026-01-31 08:38:43 +01:00
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<Project Sdk="Godot.NET.Sdk/4.5.1">
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2025-02-27 09:07:24 +01:00
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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</PropertyGroup>
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<PropertyGroup Condition="$(GIT_ASSEMBLY_SEM_VER) != ''">
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<Version>$(GIT_ASSEMBLY_SEM_VER)</Version>
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<AssemblyVersion>$(GIT_ASSEMBLY_SEM_VER)</AssemblyVersion>
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<FileVersion>$(GIT_ASSEMBLY_SEM_FILE_VER)</FileVersion>
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</PropertyGroup>
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2025-08-23 16:20:43 +02:00
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<PropertyGroup Condition=" '$(Configuration)' == 'ExportRelease' ">
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<DefineConstants>GODOT;GODOT_WINDOWS;GODOT_PC;GODOT4;GODOT4_5;GODOT4_5_0;GODOT4_OR_GREATER;GODOT4_0_OR_GREATER;GODOT4_1_OR_GREATER;GODOT4_2_OR_GREATER;GODOT4_3_OR_GREATER;GODOT4_4_OR_GREATER;GODOT4_5_OR_GREATER;GODOT4_5_0_OR_GREATER;GODOT;GODOT_WINDOWS;GODOT_PC;GODOT4;GODOT4_5;GODOT4_5_0;GODOT4_OR_GREATER;GODOT4_0_OR_GREATER;GODOT4_1_OR_GREATER;GODOT4_2_OR_GREATER;GODOT4_3_OR_GREATER;GODOT4_4_OR_GREATER;GODOT4_5_OR_GREATER;GODOT4_5_0_OR_GREATER;TRACE;DISABLE_DD3D</DefineConstants>
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</PropertyGroup>
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2025-09-01 13:35:40 +02:00
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<DefineConstants>GODOT;GODOT_WINDOWS;GODOT_PC;GODOT4;GODOT4_5;GODOT4_5_0;GODOT4_OR_GREATER;GODOT4_0_OR_GREATER;GODOT4_1_OR_GREATER;GODOT4_2_OR_GREATER;GODOT4_3_OR_GREATER;GODOT4_4_OR_GREATER;GODOT4_5_OR_GREATER;GODOT4_5_0_OR_GREATER;TRACE;TOOLS</DefineConstants>
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</PropertyGroup>
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2025-02-27 09:07:24 +01:00
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<ItemGroup>
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<Content Include="Export.ps1" />
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2025-02-28 22:50:03 +01:00
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<Content Include="omnisharp.json" />
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2025-02-27 09:07:24 +01:00
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<Content Include="Publish.ps1" />
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<Content Include="Scripts\Resources\Events\tsconfig.json" />
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</ItemGroup>
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2025-04-24 08:52:42 +02:00
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<!--<ItemGroup>
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<PackageReference Include="GitVersion.MsBuild" Version="6.2.0">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</ItemGroup>-->
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2025-02-27 09:07:24 +01:00
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</Project>
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