2025-03-03 15:21:24 +01:00
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using Godot;
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namespace Cirno.Scripts.Resources;
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2025-02-05 19:41:49 +01:00
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public interface IBulletModifier
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{
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2025-02-09 09:37:43 +01:00
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float ModifySpeed(float baseSpeed, int bulletIndex, int totalBullets);
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2025-02-05 19:41:49 +01:00
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}
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