cirnogodot/Scripts/UI/AnimatedTexture.cs

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C#
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2025-03-14 10:16:40 +01:00
using Godot;
using System;
public partial class AnimatedTexture : TextureRect
{
[Export] public int Rows { get; private set; } = 1;
[Export] public int Columns { get; private set; } = 2;
[Export] public int Fps { get; private set; } = 30;
}