cirnogodot/Resources/Weapons/IcicleGun.tres

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[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://b8apu0l5fm4k"]
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[ext_resource type="Resource" uid="uid://eu6n6c5175y8" path="res://Resources/Bullets/simple_ice_bullet.tres" id="1_85ef1"]
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[ext_resource type="PackedScene" uid="uid://b1qnfiuokpvsr" path="res://Scenes/Weapons/bullet.tscn" id="1_yby7n"]
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[ext_resource type="PackedScene" uid="uid://dfbmny3s4rili" path="res://Scenes/Particles/IceBulletParticle.tscn" id="2_icuny"]
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[ext_resource type="Script" path="res://Scripts/Resources/WeaponResource.cs" id="2_m8dps"]
[resource]
script = ExtResource("2_m8dps")
Name = "Icicle Gun"
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BulletData = ExtResource("1_85ef1")
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BulletScene = ExtResource("1_yby7n")
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DestructionParticlesScene = ExtResource("2_icuny")
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RateOfFire = 0.1
BulletCapacity = 4
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ReloadTime = 0.2
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AutoReload = true
InfiniteAmmo = true
BulletsPerShot = 1
SpreadAngle = 0.0
RandomSpread = 0.0
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AmmoKey = ""
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BulletSpeed = 300.0
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BulletDamage = 1.0
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LifeTime = 10.0
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_rotationOffset = 0.0
owner = 1
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_damageType = 0
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_timeModifiers = null