2024-08-17 17:00:50 +02:00
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[gd_scene load_steps=4 format=3 uid="uid://cuixq5ex0j40h"]
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[ext_resource type="Script" path="res://Scripts/Bullet.cs" id="1_s0j1e"]
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2024-08-18 11:33:17 +02:00
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[ext_resource type="Texture2D" uid="uid://bdyd0bht18n47" path="res://Sprites/EnemyProjectile.png" id="2_iw5k0"]
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2024-08-17 17:00:50 +02:00
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[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
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radius = 2.23607
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[node name="Bullet" type="Area2D" groups=["bullets"]]
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2024-08-18 11:33:17 +02:00
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collision_layer = 128
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2024-08-17 17:00:50 +02:00
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collision_mask = 71
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script = ExtResource("1_s0j1e")
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Speed = 200.0
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metadata/_edit_group_ = true
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[node name="Sprite2D" type="Sprite2D" parent="."]
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2024-08-18 11:33:17 +02:00
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texture = ExtResource("2_iw5k0")
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2024-08-17 17:00:50 +02:00
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_jxptd")
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[node name="Node2D" type="Node2D" parent="."]
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editor_description = "Player Bullet"
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[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]
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