cirnogodot/Resources/Items/IceShotgun.tres

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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://dau0s8ob7qnpc"]
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[ext_resource type="PackedScene" uid="uid://bqb3gbnrkqewt" path="res://Scenes/HUD/Items/ice_shotgun_huditem.tscn" id="1_13ven"]
[ext_resource type="Resource" uid="uid://cyntngidhcbkc" path="res://Resources/Weapons/Ice_Shotgun_Weapon.tres" id="2_3le6e"]
[ext_resource type="Texture2D" uid="uid://b46usr10jhmev" path="res://Sprites/Items/Ice_Shotgun.png" id="2_4ibag"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_cjfxs"]
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[resource]
script = ExtResource("3_cjfxs")
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ItemName = &"Ice Shotgun"
ItemDescription = &"Shoots ice pellets in a wide spread"
ItemKey = &"ICE_SHOTGUN"
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Item = 9
WeaponData = ExtResource("2_3le6e")
Amount = 1
Max = 1
PickupIfMaxed = false
ConsumeOnUse = false
UiType = 1
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Selectable = true
InventorySprite = ExtResource("2_4ibag")
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HudItemScene = ExtResource("1_13ven")
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DropScenePath = &"res://Scenes/Items/Ice_Shotgun_Pickup.tscn"