cirnogodot/Resources/Items/IcicleGun.tres

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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://cs3ihltcn2166"]
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[ext_resource type="Resource" uid="uid://b8apu0l5fm4k" path="res://Resources/Weapons/IcicleGun.tres" id="1_itajb"]
[ext_resource type="PackedScene" uid="uid://cicthr1v5v4s2" path="res://Scenes/HUD/Items/icicle_gun.tscn" id="1_lfbsh"]
[ext_resource type="Texture2D" uid="uid://duwiasewxvcb5" path="res://Sprites/Items/Icicle_Gun.png" id="2_eaoas"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_hy2hk"]
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[resource]
script = ExtResource("2_hy2hk")
ItemName = "Icicle Gun"
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ItemDescription = "Cirno's basic gun, never runs out of ammo"
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ItemKey = "IcicleGun"
Item = 9
WeaponData = ExtResource("1_itajb")
Amount = 1
Max = 1
PickupIfMaxed = false
ConsumeOnUse = false
UiType = 1
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Selectable = true
InventorySprite = ExtResource("2_eaoas")
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HudItemScene = ExtResource("1_lfbsh")