cirnogodot/Scripts/Components/FSM/3DPlayer/PlayerAcidDetectionProvider.cs

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2025-06-23 09:19:41 +02:00
using Godot;
namespace Cirno.Scripts.Components.FSM._3DPlayer;
public partial class PlayerAcidDetectionProvider : Area2D
{
// [Signal]
// public delegate void AcidCollisionEventHandler();
}