cirnogodot/Scripts/Components/Actors/ActorModule.cs

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2025-02-20 18:26:53 +01:00
using Godot;
namespace Cirno.Scripts.Components.Actors;
public abstract partial class ActorModule : Node2D
{
public abstract void Init(Actor actor);
public abstract void Update(double delta);
public abstract void PhysicsUpdate(double delta);
}