cirnogodot/Scripts/Components/FSM/3DPlayer/IsoPlayerFSMProxy.cs

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2025-06-10 16:33:43 +02:00
using Godot;
namespace Cirno.Scripts.Components.FSM._3DPlayer;
public partial class IsoPlayerFSMProxy : CharacterBody3D
{
[Export] public IsoPlayerStateMachine PlayerFSM { get; private set; }
}