cirnogodot/IsoTest/IsoGrid.cs

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C#
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2025-06-09 18:57:53 +02:00
using Godot;
using System;
public partial class IsoGrid : Node
{
[Export] public float TextureScale { get; private set; } = 3;
public Vector2 GameToEngine(int x, int y, int z)
{
var rtn = Vector2.Zero;
//rtn +=
return rtn;
}
}