[gd_scene load_steps=11 format=3 uid="uid://dorx2l3svs58g"]

[ext_resource type="PackedScene" uid="uid://bv7tjma3g7nkf" path="res://Scenes/Actors/3D/game_controller.tscn" id="1_wkf2e"]
[ext_resource type="Resource" uid="uid://b32mqmglcdo64" path="res://Resources/Maps/3D/Tutorial_3D.tres" id="2_b1fwp"]
[ext_resource type="Texture2D" uid="uid://du8xcvbnf30o2" path="res://ExternalMaterial/Barrel/Barrels.png" id="8_u0dpd"]
[ext_resource type="Script" uid="uid://dnslcy71dgea" path="res://Scripts/Misc/CameraTarget3D.cs" id="10_xdccr"]
[ext_resource type="Script" uid="uid://ba0tf7ihw4hpp" path="res://Scripts/Misc/CameraController3D.cs" id="11_ysphp"]
[ext_resource type="Texture2D" uid="uid://dqr7vtioc4wex" path="res://textures/Manual/Space_001.png" id="12_b1fwp"]
[ext_resource type="PackedScene" uid="uid://xm6y2sc3qx3u" path="res://3D/MapScenes/Tutorial_3D.tscn" id="14_fxs8x"]

[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_n4p3a"]
night_sky = ExtResource("12_b1fwp")

[sub_resource type="Sky" id="Sky_yt8i6"]
sky_material = SubResource("PhysicalSkyMaterial_n4p3a")

[sub_resource type="Environment" id="Environment_b1fwp"]
background_mode = 3
background_canvas_max_layer = -40
sky = SubResource("Sky_yt8i6")

[node name="TutorialGameplay" type="Node3D"]

[node name="GameController" parent="." node_paths=PackedStringArray("_cameraTarget", "PlayerParentNode") instance=ExtResource("1_wkf2e")]
_cameraTarget = NodePath("../CameraTarget")
MapResource = ExtResource("2_b1fwp")
SpawnMarkers = Dictionary[int, NodePath]({
0: NodePath("../CameraTarget")
})
PlayerParentNode = NodePath("..")

[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.442606, -0.744379, 0.5, 0.287606, 0.645974, 0.707107, -0.849343, -0.169166, 0.5, 30.2584, 5.82742, 20.7297)
light_energy = 1.375
light_bake_mode = 1
shadow_enabled = true

[node name="DirectionalLight3D2" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.768277, -0.517955, -0.376129, -0.0314369, -0.617415, 0.786009, -0.639345, -0.592048, -0.490629, 25.8082, 5.82742, 12.8407)
visible = false
light_energy = 0.75
light_bake_mode = 1
shadow_enabled = true

[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.24217, 2.81518, 1.21091)
light_energy = 1.796
omni_range = 6.367
omni_attenuation = 0.86

[node name="Barrel" type="Sprite3D" parent="."]
transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 1.8865, 1.30887, -1.63081)
pixel_size = 0.05
texture_filter = 0
texture = ExtResource("8_u0dpd")
hframes = 4

[node name="StartPosition" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79.7225, 1.57535, -7.40793)

[node name="CameraTarget" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 78.07424, 2.33215, -8.145325)
script = ExtResource("10_xdccr")

[node name="Camera3D" type="Camera3D" parent="."]
physics_interpolation_mode = 1
transform = Transform3D(0.7071068, -0.49999994, 0.5000001, 0, 0.70710695, 0.7071067, -0.7071068, -0.49999994, 0.5000001, 83.54994, 7.935, -0.82227516)
projection = 1
size = 7.537
script = ExtResource("11_ysphp")
MaxAimOffsetDistance = 16.0
CameraOffset = Vector3(8, 12, 8)
TargetPath = NodePath("../CameraTarget")

[node name="Tutorial3d" parent="." instance=ExtResource("14_fxs8x")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79.0827, 0, -7.26996)

[node name="CanvasLayer" type="CanvasLayer" parent="."]
layer = -100

[node name="TextureRect" type="TextureRect" parent="CanvasLayer"]
offset_right = 319.0
offset_bottom = 181.0
texture = ExtResource("12_b1fwp")
stretch_mode = 1

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_b1fwp")
