[gd_resource type="Resource" script_class="BossPhase" load_steps=5 format=3 uid="uid://da1vjfavqs7u2"]

[ext_resource type="Script" uid="uid://cdd6q2h0t1hhq" path="res://Scripts/Resources/BossPhase.cs" id="1_7asq8"]
[ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="1_ykywc"]
[ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="1_ys2v3"]

[sub_resource type="Resource" id="Resource_q4pcc"]
script = ExtResource("1_ys2v3")
EmitterOffset = Vector2(0, 0)
bulletCount = 16
rotationSpeed = 4.0
_rotationOffset = 0.0
duration = 5.0
spread = 360.0
burstInterval = 0.9
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
DamageType = 0
OverrideControllable = false
Controllable = false
OverrideCreationModifier = false
TimeModifiers = Array[ExtResource("1_ykywc")]([])
WaitForCompletion = true

[resource]
script = ExtResource("1_7asq8")
PhaseName = ""
Threshold = 300
PlayAnimation = false
Patterns = Array[Object]([SubResource("Resource_q4pcc")])
