[gd_resource type="Resource" script_class="BulletResource" load_steps=7 format=3 uid="uid://bifeoxb6nfykq"]

[ext_resource type="PackedScene" uid="uid://bi3f14klscvlw" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_red.tscn" id="1_y6dig"]
[ext_resource type="Script" uid="uid://b6h8slfcd5suh" path="res://Scripts/Resources/DecreasingSpeedModifier.cs" id="2_cxo3j"]
[ext_resource type="Script" uid="uid://c6kkaq6j4thug" path="res://Scripts/Resources/Modifiers/DelayedPlayerFacingModifier.cs" id="3_85dkg"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_871qc"]

[sub_resource type="Resource" id="Resource_jeq72"]
script = ExtResource("2_cxo3j")
decreaseRate = 4.0

[sub_resource type="Resource" id="Resource_edsop"]
script = ExtResource("3_85dkg")
TimeInSeconds = 0.0
ModifierType = 2
Value = 0.0
Continuous = false

[resource]
script = ExtResource("3_871qc")
BulletScene = ExtResource("1_y6dig")
BulletSpeed = 70.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 2
DamageType = 0
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = true
GrazeValue = 0.2
Attributes = 34
Modifier = SubResource("Resource_jeq72")
TimeModifiers = Array[Object]([SubResource("Resource_edsop")])
