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[node name="YinYangGun" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_47pfy")
LootTable = [ExtResource("2_47pfy"), ExtResource("3_44v4n")]

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("3_atrc8")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jtwy2")
