[gd_scene load_steps=4 format=3 uid="uid://dbd7pmoevm787"]

[ext_resource type="Texture2D" uid="uid://bs5fsrx07bolj" path="res://Sprites/Actors/MovementSensor.png" id="1_cegkl"]

[sub_resource type="AtlasTexture" id="AtlasTexture_kaq0i"]
atlas = ExtResource("1_cegkl")
region = Rect2(16, 0, 8, 8)

[sub_resource type="SpriteFrames" id="SpriteFrames_us36d"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_kaq0i")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]

[node name="DestroyedMovementSensor" type="AnimatedSprite2D"]
sprite_frames = SubResource("SpriteFrames_us36d")
