[gd_scene load_steps=10 format=3 uid="uid://c8lgk4wnyi1e6"]

[ext_resource type="Script" uid="uid://bkrqsil8d7rxm" path="res://Scripts/Activables/HealthStation.cs" id="1_bvrbs"]
[ext_resource type="SpriteFrames" uid="uid://w4jlaryen3we" path="res://Resources/Sprites/teleporter.tres" id="2_vd40s"]
[ext_resource type="Texture2D" uid="uid://doy352j5hb51l" path="res://Sprites/Actors/HealthStation.png" id="3_761ef"]

[sub_resource type="CircleShape2D" id="CircleShape2D_kwj8m"]
radius = 4.12311

[sub_resource type="AtlasTexture" id="AtlasTexture_dsfb4"]
atlas = ExtResource("3_761ef")
region = Rect2(16, 0, 16, 16)

[sub_resource type="AtlasTexture" id="AtlasTexture_mwkkm"]
atlas = ExtResource("3_761ef")
region = Rect2(32, 0, 16, 16)

[sub_resource type="AtlasTexture" id="AtlasTexture_bu57s"]
atlas = ExtResource("3_761ef")
region = Rect2(0, 0, 16, 16)

[sub_resource type="SpriteFrames" id="SpriteFrames_nmfjk"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_dsfb4")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_mwkkm")
}],
"loop": true,
"name": &"Active",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_bu57s")
}],
"loop": true,
"name": &"Default",
"speed": 5.0
}]

[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_we5sc"]
particle_flag_disable_z = true
emission_shape = 2
emission_sphere_radius = 8.85
orbit_velocity_min = -0.2
orbit_velocity_max = 0.2
gravity = Vector3(0, -98, 0)
color = Color(0.819608, 0, 0, 1)

[node name="HealthStation" type="Area2D"]
collision_mask = 2
script = ExtResource("1_bvrbs")
IsEnabled = true
HealthPerSecond = 5.0
ShieldPerSecond = 5.0

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_kwj8m")

[node name="ParticleSprite" type="AnimatedSprite2D" parent="."]
visible = false
position = Vector2(0, -9)
sprite_frames = ExtResource("2_vd40s")
animation = &"Teleporting"

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_nmfjk")
animation = &"Default"

[node name="Particles" type="GPUParticles2D" parent="."]
z_index = 2
emitting = false
amount = 50
lifetime = 0.8
process_material = SubResource("ParticleProcessMaterial_we5sc")

[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="area_exited" from="." to="." method="_on_area_Exited"]
