[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://bj331rcsq65es"]

[ext_resource type="PackedScene" uid="uid://bi3f14klscvlw" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_red.tscn" id="1_ji2e1"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_kwmfx"]

[resource]
script = ExtResource("2_kwmfx")
BulletScene = ExtResource("1_ji2e1")
BulletSpeed = 20.0
Direction = Vector2(1, 0)
BulletDamage = 8.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 8.0
DestroyOnCollision = true
Owner = 0
DamageType = 2
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = false
GrazeValue = 0.2
Attributes = 2
TimeModifiers = Array[Object]([])
