[gd_scene load_steps=6 format=3 uid="uid://ihy1ew7bo6no"]

[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_a80ku"]
[ext_resource type="Resource" uid="uid://b0qheywm2wej3" path="res://Resources/Items/Yin_Yang_Orb.tres" id="2_a80ku"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_cgnjk"]
[ext_resource type="Texture2D" uid="uid://efghydyw2q8o" path="res://Sprites/Items/YingYangOrb.png" id="3_a80ku"]

[sub_resource type="CircleShape2D" id="CircleShape2D_jtwy2"]

[node name="YinYangOrb" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_a80ku")
LootTable = Array[ExtResource("2_cgnjk")]([ExtResource("2_a80ku")])

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("3_a80ku")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jtwy2")
