[gd_scene load_steps=6 format=3 uid="uid://ddwcib46ttlrp"]

[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_gpoff"]
[ext_resource type="Resource" uid="uid://dau0s8ob7qnpc" path="res://Resources/Items/IceShotgun.tres" id="2_l5f4t"]
[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="3_2spyx"]
[ext_resource type="Texture2D" uid="uid://b46usr10jhmev" path="res://Sprites/Items/Ice_Shotgun.png" id="3_w7kfy"]

[sub_resource type="CircleShape2D" id="CircleShape2D_jtwy2"]

[node name="IceShotgun" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_gpoff")
LootTable = [ExtResource("2_l5f4t"), ExtResource("3_2spyx")]

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("3_w7kfy")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jtwy2")
