[gd_scene load_steps=12 format=3 uid="uid://cmv67l4ehyf0"]

[ext_resource type="Script" uid="uid://dsa4b75hdig8p" path="res://Scripts/Bullet.cs" id="1_f0duy"]
[ext_resource type="Texture2D" uid="uid://oys0gjau3xbu" path="res://Sprites/Bullets/White_Bullet_Mid.png" id="3_f0duy"]
[ext_resource type="AudioStream" uid="uid://ds84e0m5l4i5d" path="res://SFX/404752__owlstorm__retro-video-game-sfx-explode-3.wav" id="3_hrvaj"]

[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
radius = 28.0179

[sub_resource type="Curve" id="Curve_f0duy"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.689713, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3

[sub_resource type="CurveTexture" id="CurveTexture_j3vcr"]
curve = SubResource("Curve_f0duy")

[sub_resource type="Gradient" id="Gradient_hrvaj"]
offsets = PackedFloat32Array(0, 0.482883, 1)
colors = PackedColorArray(0.936222, 0.876535, 0.8746, 1, 0.877135, 0.380613, 0.163655, 1, 0.86, 0.39044, 0.0774, 1)

[sub_resource type="GradientTexture1D" id="GradientTexture1D_wfspq"]
gradient = SubResource("Gradient_hrvaj")

[sub_resource type="Curve" id="Curve_j3vcr"]
_data = [Vector2(0, 0.614396), 0.0, 0.0, 0, 0, Vector2(0.750422, 0.904884), 0.0, 0.0, 0, 0, Vector2(1, 0.647815), 0.0, 0.0, 0, 0]
point_count = 3

[sub_resource type="CurveTexture" id="CurveTexture_hrvaj"]
curve = SubResource("Curve_j3vcr")

[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_f0duy"]
particle_flag_disable_z = true
spread = 180.0
initial_velocity_max = 10.91
gravity = Vector3(0, 0, 0)
linear_accel_min = -2.23517e-06
linear_accel_max = 15.7
scale_max = 4.0
scale_curve = SubResource("CurveTexture_hrvaj")
color_ramp = SubResource("GradientTexture1D_wfspq")
alpha_curve = SubResource("CurveTexture_j3vcr")

[node name="Bullet" type="Area2D" groups=["bullets"]]
collision_layer = 136
collision_mask = 87
script = ExtResource("1_f0duy")
Speed = 0.0
metadata/_edit_group_ = true

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jxptd")

[node name="Node2D" type="Node2D" parent="."]
editor_description = "Player Bullet"

[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]

[node name="ExplosionSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("3_hrvaj")
autoplay = true

[node name="GPUParticles2D" type="GPUParticles2D" parent="."]
texture = ExtResource("3_f0duy")
process_material = SubResource("ParticleProcessMaterial_f0duy")

[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]
