[gd_scene load_steps=7 format=3 uid="uid://dpaobtgb3l4ft"]

[ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_bmfxn"]
[ext_resource type="Texture2D" uid="uid://c1djpk8lbgjfe" path="res://Sprites/Box_Red.png" id="2_1sh2o"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 14)

[sub_resource type="AtlasTexture" id="AtlasTexture_na3j0"]
atlas = ExtResource("2_1sh2o")
region = Rect2(16, 0, 16, 16)

[sub_resource type="SpriteFrames" id="SpriteFrames_xd17l"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_na3j0")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(11, 14)

[node name="Red Box" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_bmfxn")
Health = 2.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
metadata/_edit_group_ = true

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_2ewfl")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_xd17l")

[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0

[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_ss2y0")

[node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."]
visible = false
radius = 8.36
vertices = PackedVector2Array(-6, -7, 6, -7, 6, 7, -6, 7)
