[gd_scene load_steps=7 format=3 uid="uid://bl0f0gn6b76n2"]

[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_klf5k"]
[ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="2_klf5k"]
[ext_resource type="Texture2D" uid="uid://d2vmocquikjia" path="res://Sprites/Items/Point_Pickup.png" id="3_g4w2k"]

[sub_resource type="CircleShape2D" id="CircleShape2D_6vv2s"]

[sub_resource type="AtlasTexture" id="AtlasTexture_3mt0v"]
atlas = ExtResource("3_g4w2k")
region = Rect2(0, 0, 16, 16)

[sub_resource type="SpriteFrames" id="SpriteFrames_koe11"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_3mt0v")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]

[node name="PointsPickup" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_klf5k")
LootTable = [ExtResource("2_klf5k")]

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_6vv2s")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_koe11")

[connection signal="area_entered" from="." to="." method="_on_area_entered"]
