[gd_scene load_steps=9 format=3 uid="uid://bx2h6niaxi6mv"]

[ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_qpdex"]
[ext_resource type="PackedScene" uid="uid://dwvt4ckmqwqko" path="res://Scenes/Props/Box_Wood_Broken.tscn" id="2_qpdex"]
[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_5nv8d"]
[ext_resource type="Texture2D" uid="uid://cbd17wjvcdvec" path="res://Sprites/Box_Wood.png" id="4_qpdex"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 14)

[sub_resource type="AtlasTexture" id="AtlasTexture_pic8d"]
atlas = ExtResource("4_qpdex")
region = Rect2(0, 0, 16, 16)

[sub_resource type="SpriteFrames" id="SpriteFrames_5nv8d"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_pic8d")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(12, 10)

[node name="Wood Box" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_qpdex")
Health = 4.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
DebrisScene = ExtResource("2_qpdex")
ExplosionParticles = ExtResource("3_5nv8d")
metadata/_edit_group_ = true

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_2ewfl")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_5nv8d")

[node name="RigidBody2D" type="StaticBody2D" parent="."]
visible = false
collision_layer = 64
collision_mask = 10

[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(0, -3)
shape = SubResource("RectangleShape2D_ss2y0")

[node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."]
visible = false
radius = 8.36
vertices = PackedVector2Array(-6, -7, 6, -7, 6, 7, -6, 7)
