[gd_scene load_steps=2 format=3 uid="uid://b4hntn7l5c5ln"]

[ext_resource type="Texture2D" uid="uid://b6xatixd2u1wn" path="res://Sprites/Actors/WallEmitter.png" id="1_kawoo"]

[node name="DestroyedWallEmitter" type="Sprite2D"]
texture = ExtResource("1_kawoo")
hframes = 2
frame = 1
