[gd_scene load_steps=4 format=3 uid="uid://eqppkegmt562"]

[ext_resource type="Script" uid="uid://dsa4b75hdig8p" path="res://Scripts/Bullet.cs" id="1_lg4re"]
[ext_resource type="Texture2D" uid="uid://cy86tmig4yx8k" path="res://Sprites/Bullets/mid_bullet_yinyang.png" id="2_smwha"]

[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
radius = 2.23607

[node name="Bullet" type="Area2D" groups=["bullets"]]
collision_layer = 8
collision_mask = 85
script = ExtResource("1_lg4re")
Speed = 200.0
metadata/_edit_group_ = true

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_smwha")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jxptd")

[node name="Node2D" type="Node2D" parent="."]
editor_description = "Player Bullet"

[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]

[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]
