[gd_scene load_steps=2 format=3 uid="uid://pemr2lrv3ylk"]

[ext_resource type="Texture2D" uid="uid://61kfxc7k3do" path="res://Sprites/Items/Ying_Yang_Gun.png" id="1_l8amd"]

[node name="YingYangGun" type="TextureRect"]
texture = ExtResource("1_l8amd")
stretch_mode = 2
