[gd_scene load_steps=8 format=3 uid="uid://clyyl3jgpfoo7"]

[ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_gn5xq"]
[ext_resource type="Script" uid="uid://ddsqqfx1usc3j" path="res://Scripts/Resources/DamageResistance.cs" id="2_n641h"]
[ext_resource type="Texture2D" uid="uid://d2f16ke8c7vwx" path="res://Sprites/Barrel.png" id="3_c3t2t"]

[sub_resource type="Resource" id="Resource_c3bn4"]
script = ExtResource("2_n641h")
DamageType = 4
Attribute = 3
metadata/_custom_type_script = "uid://ddsqqfx1usc3j"

[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 14)

[sub_resource type="AtlasTexture" id="AtlasTexture_v7gy8"]
atlas = ExtResource("3_c3t2t")
region = Rect2(16, 0, 16, 16)

[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(11, 14)

[node name="BrokenBarrel" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_gn5xq")
Health = 2.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
DamageResistances = [SubResource("Resource_c3bn4")]
metadata/_edit_group_ = true

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_2ewfl")

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_v7gy8")

[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0

[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_ss2y0")

[node name="NavigationObstacle2D" type="NavigationObstacle2D" parent="."]
radius = 8.36
vertices = PackedVector2Array(-6, -7, 6, -7, 6, 7, -6, 7)
