[gd_scene load_steps=3 format=3 uid="uid://cj63k0dmk7tl1"]

[ext_resource type="Script" uid="uid://2ji3nxqbq577" path="res://Scripts/Weapon.cs" id="1_1das2"]
[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="2_dyoou"]

[node name="EnemyWeapon" type="Sprite2D" node_paths=PackedStringArray("Muzzle")]
script = ExtResource("1_1das2")
BulletScene = ExtResource("2_dyoou")
Muzzle = NodePath("Muzzle")

[node name="Muzzle" type="Marker2D" parent="."]

[node name="ShootTimer" type="Timer" parent="."]
one_shot = true
