[gd_resource type="Resource" script_class="BossPhase" load_steps=4 format=3 uid="uid://c2xhuinmhit15"]

[ext_resource type="Script" uid="uid://cdd6q2h0t1hhq" path="res://Scripts/Resources/BossPhase.cs" id="1_cxesb"]
[ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="1_q8vp4"]

[sub_resource type="Resource" id="Resource_8caj3"]
script = ExtResource("1_q8vp4")
_bulletLifeTime = 20.0
_destroyOnCollision = false
bulletSpeed = 5.0
bulletCount = 16
rotationSpeed = 0.0
_rotationOffset = 0.0
duration = 5.0
burstInterval = 0.5
spread = 360.0
owner = 2
_damageType = 0
_bulletDamage = 1.0
_timeModifiers = Array[Resource]([null])
_targetPlayer = false
WaitForCompletion = true

[resource]
script = ExtResource("1_cxesb")
PhaseName = "asdf"
Threshold = 0
PlayAnimation = false
Patterns = Array[Object]([SubResource("Resource_8caj3")])
