[gd_resource type="Resource" script_class="SpiralPattern" load_steps=4 format=3 uid="uid://jjky5fqn74qk"]

[ext_resource type="Resource" uid="uid://bifeoxb6nfykq" path="res://Resources/Bullets/Boss/Rumia/Rumia_Red_Chase_Bullet.tres" id="1_lasr5"]
[ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="2_ho5ah"]
[ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="3_ryait"]

[resource]
script = ExtResource("3_ryait")
BulletResource = ExtResource("1_lasr5")
EmitterOffset = Vector2(0, 0)
bulletCount = 10
rotationSpeed = 0.0
_rotationOffset = 0.0
duration = 2.0
spread = 0.0
burstInterval = 0.3
ShotsPerBurst = 100
BurstRate = 0.0
_targetPlayer = true
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
DamageType = 0
OverrideControllable = false
Controllable = false
OverrideCreationModifier = false
TimeModifiers = Array[ExtResource("2_ho5ah")]([])
WaitForCompletion = true
