[gd_scene load_steps=7 format=3 uid="uid://b0pb078xylxy"]

[ext_resource type="Script" uid="uid://c1mrvhn5aimn7" path="res://Scripts/Interactables/Valve.cs" id="1_d6av1"]
[ext_resource type="Texture2D" uid="uid://dgorww4m2rfqf" path="res://Sprites/Actors/Valve.png" id="2_bapfy"]

[sub_resource type="CircleShape2D" id="CircleShape2D_vvpve"]

[sub_resource type="AtlasTexture" id="AtlasTexture_oj5hl"]
atlas = ExtResource("2_bapfy")
region = Rect2(0, 0, 16, 16)

[sub_resource type="AtlasTexture" id="AtlasTexture_q1xli"]
atlas = ExtResource("2_bapfy")
region = Rect2(16, 0, 16, 16)

[sub_resource type="SpriteFrames" id="SpriteFrames_n48sd"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_oj5hl")
}],
"loop": true,
"name": &"Closed",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_q1xli")
}],
"loop": true,
"name": &"Open",
"speed": 5.0
}]

[node name="Valve" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_d6av1")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_vvpve")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_n48sd")
animation = &"Open"
