[gd_resource type="Resource" script_class="RogueliteRoomResource" load_steps=2 format=3 uid="uid://dn3ai56rrxfnk"]

[ext_resource type="Script" uid="uid://bl2ne8w12e3a" path="res://Scripts/Resources/Roguelite/RogueliteRoomResource.cs" id="1_cyi2x"]

[resource]
script = ExtResource("1_cyi2x")
RoomName = &"Beginning"
Type = 0
ScenePath = &"uid://24wh7h2dbljf"
Size = Vector2i(1, 1)
StartShrouded = false
DoorGridPositions = Array[Vector2i]([Vector2i(0, -1)])
SpawnableEnemies = []
DoorDirections = 30
metadata/_custom_type_script = "uid://bl2ne8w12e3a"
