[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://bhtt1h56ksjt3"]

[ext_resource type="PackedScene" uid="uid://b23lyiq42kvrr" path="res://Scenes/Weapons/Bullets/Nuclear_Bullet.tscn" id="1_wx5pd"]
[ext_resource type="PackedScene" uid="uid://1lowv5ce2poq" path="res://Scenes/Weapons/Bullets/Autoclearing_Explosion_Bullet.tscn" id="2_w7ktr"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_mw15l"]

[resource]
script = ExtResource("3_mw15l")
BulletScene = ExtResource("1_wx5pd")
DestructionParticlesScene = ExtResource("2_w7ktr")
BulletSpeed = 120.0
Direction = Vector2(1, 0)
BulletDamage = 8.0
MaxDamage = 12.0
Knockback = 200.0
LifeTime = 20.0
DestroyOnCollision = true
Owner = 1
DamageType = 2
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = false
GrazeValue = -0.2
TimeModifiers = []
