[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://sjrqf5xg6fek"]

[ext_resource type="PackedScene" uid="uid://wsaxjt32sc06" path="res://Scenes/Weapons/Bullets/bullet_laser_player.tscn" id="1_k71c3"]
[ext_resource type="PackedScene" uid="uid://dfbmny3s4rili" path="res://Scenes/Particles/IceBulletParticle.tscn" id="2_x6hhy"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="3_77nif"]

[resource]
script = ExtResource("3_77nif")
BulletScene = ExtResource("1_k71c3")
DestructionParticlesScene = ExtResource("2_x6hhy")
BulletSpeed = 300.0
Direction = Vector2(1, 0)
BulletDamage = 4.0
MaxDamage = 8.0
Knockback = 150.0
LifeTime = 10.0
DestroyOnCollision = true
Owner = 1
DamageType = 3
RotateSprite = true
Controllable = false
Freezable = false
Grazeable = false
GrazeValue = 1.0
Attributes = 320
TimeModifiers = []
