[gd_resource type="Resource" script_class="RogueliteRoomResource" load_steps=2 format=3 uid="uid://crqgvauqarfaq"]

[ext_resource type="Script" uid="uid://bl2ne8w12e3a" path="res://Scripts/Resources/Roguelite/RogueliteRoomResource.cs" id="1_8imwp"]

[resource]
script = ExtResource("1_8imwp")
RoomName = &"TestMapSmall"
Type = 5
ScenePath = &"uid://j71ehkbbalh2"
Size = Vector2i(1, 1)
DoorGridPositions = Array[Vector2i]([Vector2i(0, -1), Vector2i(0, 1), Vector2i(1, 0), Vector2i(-1, 0)])
SpawnableEnemies = null
DoorDirections = 30
metadata/_custom_type_script = "uid://bl2ne8w12e3a"
