[gd_resource type="Resource" script_class="BulletScript" load_steps=6 format=3 uid="uid://cmra7n6so1x4u"]

[ext_resource type="Resource" uid="uid://dqnvesdj0dk3v" path="res://Resources/Bullets/simple_enemy_bullet.tres" id="1_lkipe"]
[ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="2_omk5v"]
[ext_resource type="Script" uid="uid://c0ndqalsc4jve" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_v7d4m"]
[ext_resource type="Script" uid="uid://bngko08ho85p6" path="res://Scripts/Resources/BulletScript.cs" id="3_omk5v"]

[sub_resource type="Resource" id="Resource_lkipe"]
script = ExtResource("2_v7d4m")
BulletResource = ExtResource("1_lkipe")
EmitterOffset = Vector2(0, 0)
bulletCount = 16
rotationSpeed = 20.0
_rotationOffset = 0.0
duration = 60.0
spread = 360.0
burstInterval = 0.6
ShotsPerBurst = 4
BurstRate = 0.8
_targetPlayer = false
_predictPlayer = false
OverrideOwner = false
Owner = 0
OverrideDamageType = false
DamageType = 0
OverrideControllable = false
Controllable = false
OverrideCreationModifier = false
TimeModifiers = Array[ExtResource("2_omk5v")]([])
WaitForCompletion = true
metadata/_custom_type_script = "uid://c0ndqalsc4jve"

[resource]
script = ExtResource("3_omk5v")
Patterns = Array[Object]([SubResource("Resource_lkipe")])
metadata/_custom_type_script = "uid://bngko08ho85p6"
