[gd_scene load_steps=2 format=3 uid="uid://cfb3nsay84xdb"]

[ext_resource type="Texture2D" uid="uid://cfrvb1moh857m" path="res://Sprites/Crosshair.png" id="1_hincd"]

[node name="Sprite2D" type="Sprite2D"]
texture = ExtResource("1_hincd")
