[gd_scene load_steps=6 format=3 uid="uid://h11o0et1y54v"]

[ext_resource type="Script" uid="uid://dsa4b75hdig8p" path="res://Scripts/Bullet.cs" id="1_f0epf"]
[ext_resource type="SpriteFrames" uid="uid://lh1q76788ixw" path="res://Resources/Sprites/explosion_proc_1.tres" id="2_wng0j"]
[ext_resource type="AudioStream" uid="uid://ds84e0m5l4i5d" path="res://SFX/404752__owlstorm__retro-video-game-sfx-explode-3.wav" id="3_wng0j"]
[ext_resource type="Script" uid="uid://dwnqgkuj6bgay" path="res://Scripts/Misc/LimitedAudioPlayer.cs" id="4_0imfi"]

[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
radius = 28.0179

[node name="Bullet" type="Area2D" groups=["bullets"]]
collision_layer = 136
collision_mask = 87
script = ExtResource("1_f0epf")
Speed = 0.0
metadata/_edit_group_ = true

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
z_index = 2
sprite_frames = ExtResource("2_wng0j")
autoplay = "default"
frame = 21
frame_progress = 1.0

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jxptd")

[node name="Node2D" type="Node2D" parent="."]
editor_description = "Player Bullet"

[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]

[node name="ExplosionSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("3_wng0j")
autoplay = true
max_distance = 300.0
bus = &"Effects"
area_mask = 8
script = ExtResource("4_0imfi")
AudioName = &"EXPLOSION"
ReparentOnCreation = true
Duration = 0.55

[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]
