[gd_resource type="Resource" script_class="EnemyResource" load_steps=8 format=3 uid="uid://bqdvyxs8sj3qa"]

[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="1_0qdnn"]
[ext_resource type="Resource" uid="uid://dlhe7by67eu4v" path="res://Resources/BossPhases/Reimu/Reimu_Boss_Script.tres" id="1_amg33"]
[ext_resource type="SpriteFrames" uid="uid://dpaxpwb2himus" path="res://Resources/Sprites/Reimu_Boss.tres" id="1_gjra5"]
[ext_resource type="Resource" uid="uid://b54lru8ulinjl" path="res://Resources/Weapons/EnemyWeapon_Big.tres" id="2_amg33"]
[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="3_gjra5"]
[ext_resource type="Texture2D" uid="uid://bqpjq0po68bgn" path="res://Sprites/Actors/Reimu_World.png" id="3_h8i14"]

[sub_resource type="AtlasTexture" id="AtlasTexture_gdgx5"]
atlas = ExtResource("3_h8i14")
region = Rect2(0, 0, 16, 16)

[resource]
script = ExtResource("3_gjra5")
EnemyName = &"Reimu"
EnemyKey = &"REIMU"
PrefabPath = &"uid://d2xmlov4ee2fc"
MaxHealth = 500.0
MovementSpeed = 20.0
Weapon = ExtResource("2_amg33")
LootDrops = Array[ExtResource("1_0qdnn")]([])
MotivationReward = 4.0
PredictPlayer = false
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 0.0
PlayerDisengageRange = 0.0
StrafeSpeed = 25.0
MaxStrafeDistance = 64.0
MinStrafeDistance = 16.0
ResponseTime = 0.5
IconSprite = SubResource("AtlasTexture_gdgx5")
AnimationFrames = ExtResource("1_gjra5")
BossScript = ExtResource("1_amg33")
metadata/_custom_type_script = "uid://cd5o0ceb50jki"
