[gd_scene load_steps=6 format=3 uid="uid://cmr6fclttrpkb"]

[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_it180"]
[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="2_j10i4"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_k1yis"]
[ext_resource type="SpriteFrames" uid="uid://pmwatoyt2ase" path="res://Resources/Sprites/Ammo_Inventory_Sprite.tres" id="3_6n103"]

[sub_resource type="CircleShape2D" id="CircleShape2D_6vv2s"]

[node name="Ammo1" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_it180")
LootTable = Array[ExtResource("2_k1yis")]([ExtResource("2_j10i4")])

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_6vv2s")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = ExtResource("3_6n103")

[connection signal="area_entered" from="." to="." method="_on_area_entered"]
