[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://dodwpect0ldjf"]

[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="1_hyh2l"]
[ext_resource type="Texture2D" uid="uid://dlkqy5jgchwy" path="res://Sprites/Items/Heart_Pickup.png" id="1_xg75n"]
[ext_resource type="Script" uid="uid://bxgjw8wis5l0t" path="res://Scripts/Resources/ItemEffects/HealPercentEffectResource.cs" id="2_yj7ej"]

[sub_resource type="Resource" id="Resource_vsvqq"]
script = ExtResource("2_yj7ej")
HealPercentage = 25.0
ResourceType = 0
metadata/_custom_type_script = "uid://bxgjw8wis5l0t"

[resource]
script = ExtResource("1_hyh2l")
ItemName = &"Health"
ShortName = &"Health"
ItemDescription = &"Gives back 25% of Max Health on use"
ItemKey = &"HEALTH"
Item = 4
Tier = 0
Price = 3
ItemEffect = SubResource("Resource_vsvqq")
Amount = 1
Max = 10
PickupIfMaxed = false
ConsumeOnUse = true
UiType = 0
Selectable = true
AutoPickup = true
InventorySprite = ExtResource("1_xg75n")
DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
metadata/_custom_type_script = "uid://epnwjptvks3t"
