[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://bpc2kyft8q2qq"]

[ext_resource type="PackedScene" uid="uid://bi3f14klscvlw" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_red.tscn" id="1_qhpt3"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_h8sxi"]

[resource]
script = ExtResource("2_h8sxi")
BulletScene = ExtResource("1_qhpt3")
BulletSpeed = 70.0
Direction = Vector2(1, 0)
BulletDamage = 12.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 10.0
DestroyOnCollision = true
Owner = 2
DamageType = 0
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = true
GrazeValue = 1.0
Attributes = 290
TimeModifiers = []
