[gd_scene load_steps=5 format=3 uid="uid://q7hau0tl3vsr"]

[ext_resource type="Texture2D" uid="uid://duwiasewxvcb5" path="res://Sprites/Items/Icicle_Gun.png" id="1_exv8g"]
[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_rdvi1"]
[ext_resource type="Resource" uid="uid://cs3ihltcn2166" path="res://Resources/Items/IcicleGun.tres" id="2_6qt07"]

[sub_resource type="CircleShape2D" id="CircleShape2D_jtwy2"]

[node name="IcicleGun" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_rdvi1")
LootTable = [ExtResource("2_6qt07")]

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_exv8g")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jtwy2")
