[gd_resource type="Resource" script_class="BulletResource" load_steps=7 format=3 uid="uid://ouxb1jj48ipn"]

[ext_resource type="PackedScene" uid="uid://djro6xmsq7kqk" path="res://Scenes/Weapons/Bullets/enemyBullet_mid_blue_laser.tscn" id="1_w3uhv"]
[ext_resource type="Script" uid="uid://cq7pfooyqayc4" path="res://Scripts/Resources/Modifiers/DelayedSpeedModifier.cs" id="2_7jsp7"]
[ext_resource type="Script" uid="uid://c6kkaq6j4thug" path="res://Scripts/Resources/Modifiers/DelayedPlayerFacingModifier.cs" id="3_ps6u0"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="4_xv6y0"]

[sub_resource type="Resource" id="Resource_3a5dw"]
script = ExtResource("2_7jsp7")
TimeInSeconds = 0.8
ModifierType = 0
Value = 0.0
Continuous = false

[sub_resource type="Resource" id="Resource_rtncg"]
script = ExtResource("3_ps6u0")
TimeInSeconds = 0.9
ModifierType = 2
Value = 0.0
Continuous = false

[resource]
script = ExtResource("4_xv6y0")
BulletScene = ExtResource("1_w3uhv")
BulletSpeed = 40.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = false
GrazeValue = 0.2
Attributes = 0
TimeModifiers = Array[Object]([SubResource("Resource_3a5dw"), SubResource("Resource_rtncg")])
