[gd_scene load_steps=7 format=3 uid="uid://cdvk0ifhabrms"]

[ext_resource type="Texture2D" uid="uid://d0gbsrene2hqu" path="res://Sprites/Smoke.png" id="1_mprmi"]

[sub_resource type="Gradient" id="Gradient_puegb"]
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)

[sub_resource type="GradientTexture1D" id="GradientTexture1D_pv7nn"]
gradient = SubResource("Gradient_puegb")

[sub_resource type="Curve" id="Curve_00di7"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2

[sub_resource type="CurveTexture" id="CurveTexture_ga0hc"]
curve = SubResource("Curve_00di7")

[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_kuwpg"]
particle_flag_disable_z = true
spread = 180.0
initial_velocity_min = 25.0
initial_velocity_max = 75.0
gravity = Vector3(0, 0, 0)
damping_min = 28.0
damping_max = 28.0
scale_curve = SubResource("CurveTexture_ga0hc")
color_ramp = SubResource("GradientTexture1D_pv7nn")
turbulence_enabled = true

[node name="Smoke" type="GPUParticles2D"]
amount = 30
process_material = SubResource("ParticleProcessMaterial_kuwpg")
texture = ExtResource("1_mprmi")
explosiveness = 1.0
