[gd_scene load_steps=23 format=3 uid="uid://bdvj4cxnyr3w4"]

[ext_resource type="Script" uid="uid://c2mo5hc1qb6kf" path="res://Scripts/Components/Actors/Actor.cs" id="1_8mmna"]
[ext_resource type="SpriteFrames" uid="uid://ch2ll1on8im2p" path="res://Resources/Sprites/FairyGuard.tres" id="2_7asxc"]
[ext_resource type="Resource" uid="uid://cfdvg162u65sr" path="res://Resources/Enemies/Thermathron.tres" id="2_jukx0"]
[ext_resource type="Script" uid="uid://tk6ytw246ubg" path="res://Scripts/Components/Actors/EnemyPossessionMovement.cs" id="3_81a26"]
[ext_resource type="Script" uid="uid://dq338w2lw5phl" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="4_nr5hj"]
[ext_resource type="Script" uid="uid://pfxrvd1fofnj" path="res://Scripts/Components/Actors/FourWayAnimationHandler.cs" id="5_wggo8"]
[ext_resource type="Texture2D" uid="uid://b2v6j7lsyltrc" path="res://Sprites/Actors/CirnoWings.png" id="5_wmgly"]
[ext_resource type="Script" uid="uid://ghq0lmohdvqf" path="res://Scripts/Components/Actors/ActorAi.cs" id="6_ck3ev"]
[ext_resource type="Script" uid="uid://dsu7k7ds0cnba" path="res://Scripts/Components/Actors/EnemyNavigationMovement.cs" id="7_ysmhb"]
[ext_resource type="Script" uid="uid://c4qmuxjhheahr" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="8_b0wmr"]
[ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="9_leabp"]
[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="10_fduxx"]
[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="11_2oavc"]
[ext_resource type="Script" uid="uid://2cijskgyt2xb" path="res://Scripts/Components/Actors/DamageReceiverActorModule.cs" id="12_fptwu"]
[ext_resource type="Script" uid="uid://m0ag88kn0c40" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_vhd3i"]
[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_gs6c4"]
[ext_resource type="Script" uid="uid://7g3luecewcp5" path="res://Scripts/Components/Actors/ActorDefeatScriptHandler.cs" id="15_hkd4u"]

[sub_resource type="AtlasTexture" id="AtlasTexture_urwql"]
atlas = ExtResource("5_wmgly")
region = Rect2(0, 0, 16, 16)

[sub_resource type="SpriteFrames" id="SpriteFrames_du5wp"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_urwql")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]

[sub_resource type="CircleShape2D" id="CircleShape2D_2b36v"]
radius = 5.0

[sub_resource type="CircleShape2D" id="CircleShape2D_sthwe"]
radius = 85.0529

[sub_resource type="CircleShape2D" id="CircleShape2D_0tkae"]
radius = 5.09902

[node name="Thermathron" type="CharacterBody2D"]
collision_layer = 16
collision_mask = 113
script = ExtResource("1_8mmna")
EnemyData = ExtResource("2_jukx0")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = ExtResource("2_7asxc")
animation = &"dead"

[node name="PosessionMovementProvider" type="Node2D" parent="." node_paths=PackedStringArray("PossessionSprite", "DamageReceiver", "EquippedWeapon")]
script = ExtResource("3_81a26")
PossessionSprite = NodePath("PossessionWings")
DamageReceiver = NodePath("../DamageReceiver")
EquippedWeapon = NodePath("../EnemyWeapon")

[node name="InputProvider" type="Node2D" parent="PosessionMovementProvider"]
script = ExtResource("4_nr5hj")

[node name="PossessionWings" type="AnimatedSprite2D" parent="PosessionMovementProvider"]
visible = false
sprite_frames = SubResource("SpriteFrames_du5wp")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_2b36v")

[node name="AnimationHandler" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite")]
script = ExtResource("5_wggo8")
_animatedSprite = NodePath("../AnimatedSprite2D")

[node name="ActorAi" type="Node2D" parent="."]
script = ExtResource("6_ck3ev")
Ai = 0

[node name="NavigationMovementProvider" type="Node2D" parent="." node_paths=PackedStringArray("EquippedWeapon", "_playerDetection")]
script = ExtResource("7_ysmhb")
_navigationEnabled = true
CollisionMask = 81
EquippedWeapon = NodePath("../EnemyWeapon")
_playerDetection = NodePath("../PlayerDetection")

[node name="PlayerDetection" type="Area2D" parent="."]
visible = false
collision_layer = 0
collision_mask = 2
script = ExtResource("8_b0wmr")

[node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"]
shape = SubResource("CircleShape2D_sthwe")

[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
target_desired_distance = 64.0
path_max_distance = 800.0
path_postprocessing = 1
avoidance_enabled = true
debug_path_custom_color = Color(1, 0, 0, 1)

[node name="HealthProvider" type="Node2D" parent="."]
script = ExtResource("9_leabp")
ResourceName = "Health"

[node name="EnemyWeapon" parent="." instance=ExtResource("10_fduxx")]
WeaponData = ExtResource("11_2oavc")

[node name="DamageReceiver" type="Node2D" parent="." node_paths=PackedStringArray("HealthProvider")]
script = ExtResource("12_fptwu")
HealthProvider = NodePath("../HealthProvider")
BulletGroup = 2

[node name="Area2D" type="Area2D" parent="DamageReceiver"]
collision_layer = 16
collision_mask = 8

[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver/Area2D"]
shape = SubResource("CircleShape2D_0tkae")

[node name="DeathAnimation" type="Node2D" parent="."]
script = ExtResource("13_vhd3i")
ExplosionData = ExtResource("14_gs6c4")

[node name="DefeatScriptHandler" type="Node2D" parent="."]
script = ExtResource("15_hkd4u")

[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
[connection signal="velocity_computed" from="NavigationAgent2D" to="NavigationMovementProvider" method="_on_navigation_agent_2d_velocity_computed"]
[connection signal="area_entered" from="DamageReceiver/Area2D" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
