[gd_scene load_steps=17 format=3 uid="uid://c5fiv1nioghfb"]

[ext_resource type="Script" uid="uid://bjs2u8gogvs03" path="res://Scripts/Actors/Boss.cs" id="1_4dxms"]
[ext_resource type="Resource" uid="uid://da1vjfavqs7u2" path="res://Resources/BossPhases/Marisa/marisa_ns1.tres" id="2_q4m3q"]
[ext_resource type="Script" uid="uid://cdd6q2h0t1hhq" path="res://Scripts/Resources/BossPhase.cs" id="3_prj5f"]
[ext_resource type="Texture2D" uid="uid://ch72faq5f0xqr" path="res://Sprites/Actors/Marisa_boss.png" id="4_jniuv"]
[ext_resource type="Script" uid="uid://inasa76li3ym" path="res://Scripts/Resources/ScriptableBullets/BossScript.cs" id="4_mmsvp"]
[ext_resource type="PackedScene" uid="uid://bwlstkdibs7oc" path="res://Scenes/HUD/BossHud.tscn" id="6_r0018"]
[ext_resource type="Texture2D" uid="uid://csuprfskdo1qp" path="res://Sprites/Portraits/Rumia.png" id="7_h84or"]
[ext_resource type="Script" uid="uid://c4qmuxjhheahr" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="9_mgpqv"]
[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="10_abc1f"]
[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="11_xgdm8"]
[ext_resource type="Script" uid="uid://c6467d6yx50qh" path="res://Scripts/Components/BulletSpawner.cs" id="12_4et3d"]

[sub_resource type="Resource" id="Resource_ygnne"]
script = ExtResource("4_mmsvp")
BossName = &"Marisa"
Phases = Array[ExtResource("3_prj5f")]([ExtResource("2_q4m3q")])
PortraitTexture = ExtResource("7_h84or")
HudPrefab = ExtResource("6_r0018")
metadata/_custom_type_script = "uid://inasa76li3ym"

[sub_resource type="CircleShape2D" id="CircleShape2D_8gtts"]
radius = 7.0

[sub_resource type="CircleShape2D" id="CircleShape2D_cacb5"]
radius = 4.0

[sub_resource type="CircleShape2D" id="CircleShape2D_v711r"]
radius = 85.0529

[sub_resource type="RectangleShape2D" id="RectangleShape2D_m1rsg"]
size = Vector2(8, 12)

[node name="Marisa" type="CharacterBody2D" groups=["Destroyable"]]
collision_layer = 16
collision_mask = 9
script = ExtResource("1_4dxms")
BossName = "Marisa"
BossScript = SubResource("Resource_ygnne")
Health = 200.0
metadata/_edit_group_ = true

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("4_jniuv")

[node name="Damage_HitBox" type="CollisionShape2D" parent="."]
visible = false
shape = SubResource("CircleShape2D_8gtts")

[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 16

[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false
position = Vector2(0, 5)
shape = SubResource("CircleShape2D_cacb5")

[node name="PlayerDetection" type="Area2D" parent="."]
visible = false
collision_layer = 16
collision_mask = 2
script = ExtResource("9_mgpqv")

[node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"]
shape = SubResource("CircleShape2D_v711r")

[node name="ShootTimer" type="Timer" parent="."]
wait_time = 0.4
one_shot = true

[node name="Weapon" parent="." instance=ExtResource("10_abc1f")]
BulletScene = ExtResource("11_xgdm8")

[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
target_desired_distance = 64.0
path_max_distance = 800.0
path_postprocessing = 1
avoidance_enabled = true
debug_enabled = true
debug_path_custom_color = Color(1, 0, 0, 1)

[node name="DamageHitbox" type="Area2D" parent="."]
collision_layer = 16
collision_mask = 9

[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageHitbox"]
shape = SubResource("RectangleShape2D_m1rsg")

[node name="BulletSpawner" type="Node2D" parent="."]
script = ExtResource("12_4et3d")
BulletScene = ExtResource("11_xgdm8")

[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="." method="_on_area_exited"]
[connection signal="velocity_computed" from="NavigationAgent2D" to="." method="_on_navigation_agent_2d_velocity_computed"]
[connection signal="area_entered" from="DamageHitbox" to="." method="_on_damage_hitbox_area_entered"]
