[gd_scene load_steps=2 format=3 uid="uid://cjv4yahpb0h2l"]

[ext_resource type="Texture2D" uid="uid://c5g0qg6u2gm6f" path="res://Sprites/Items/Ammo1.png" id="1_at3u7"]

[node name="Ammo" type="TextureRect"]
texture = ExtResource("1_at3u7")
stretch_mode = 2
