[gd_resource type="Resource" script_class="ToolTag" load_steps=5 format=3 uid="uid://wm5lu7jdndym"]

[ext_resource type="Texture2D" uid="uid://0vye3ue3ayvf" path="res://addons/cyclops_level_builder/art/icons/create_cylinder.svg" id="1_a3871"]
[ext_resource type="Script" uid="uid://cewve1gm2ssbu" path="res://addons/cyclops_level_builder/resources/tool_tag.gd" id="2_8mpiw"]
[ext_resource type="Script" uid="uid://b5sri8n3mrk7n" path="res://addons/cyclops_level_builder/tools/tool_cylinder.gd" id="3_2hl37"]

[sub_resource type="InputEventKey" id="InputEventKey_qk3nx"]
device = -1
shift_pressed = true
keycode = 67
unicode = 67

[resource]
script = ExtResource("2_8mpiw")
id = "cylinder"
name = "Cylinder"
input_events = Array[InputEvent]([SubResource("InputEventKey_qk3nx")])
tooltip = "Cylinder

Click on surface of block or in empty space to begin creating base of a cylinder.

Release the mouse to enter height drawing mode.  If you have the tube option selected, you will draw the second ring instead.

Use the mouse wheel to change the number of sides of the cylinder while drawing."
icon = ExtResource("1_a3871")
tool_script = ExtResource("3_2hl37")
