[gd_scene load_steps=3 format=3 uid="uid://mqvpirrmppob"]

[sub_resource type="BoxShape3D" id="BoxShape3D_da376"]
size = Vector3(1, 3, 1)

[sub_resource type="BoxMesh" id="BoxMesh_mb6rt"]
size = Vector3(1, 3, 1)

[node name="Blocker" type="StaticBody3D"]
collision_layer = 2

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_da376")

[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_mb6rt")
