[gd_scene load_steps=7 format=3 uid="uid://4fgo44p5au60"]

[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_6hoyh"]
[ext_resource type="Resource" uid="uid://cltxhkrqp055v" path="res://Resources/Items/Money_Pickup.tres" id="2_6hoyh"]
[ext_resource type="Texture2D" uid="uid://4x3ouxyxjqjc" path="res://Sprites/Items/Credits_Pickup.png" id="3_kgofy"]

[sub_resource type="CircleShape2D" id="CircleShape2D_6vv2s"]

[sub_resource type="AtlasTexture" id="AtlasTexture_4jmbc"]
atlas = ExtResource("3_kgofy")
region = Rect2(0, 0, 16, 16)

[sub_resource type="SpriteFrames" id="SpriteFrames_4vvwn"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_4jmbc")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]

[node name="CreditsPickup" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_6hoyh")
LootTable = [ExtResource("2_6hoyh")]

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_6vv2s")

[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_4vvwn")

[connection signal="area_entered" from="." to="." method="_on_area_entered"]
