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size = Vector3(0.994617, 1.07367, 0.540756)

[node name="AcUnit" type="StaticBody3D"]
collision_layer = 16

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00414919, 0.0126071, -0.00992589)
shape = SubResource("BoxShape3D_hsg1w")

[node name="blockbench_export" parent="." instance=ExtResource("1_56l4l")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
