[gd_scene load_steps=3 format=3 uid="uid://cq6tw87ei4by3"]

[ext_resource type="PackedScene" uid="uid://b1wjcu2arov4n" path="res://3D/BlockbenchModels/Elevator/Elevator.gltf" id="1_0vufj"]

[sub_resource type="BoxShape3D" id="BoxShape3D_0vufj"]
size = Vector3(2.05377, 0.101501, 2.00244)

[node name="Elevator" type="AnimatableBody3D"]
collision_layer = 16

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00820923, 0.0038147, -0.000732422)
shape = SubResource("BoxShape3D_0vufj")

[node name="blockbench_export" parent="." instance=ExtResource("1_0vufj")]
