[gd_scene load_steps=5 format=3 uid="uid://cgy5kmem2hrps"]

[ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_3hjfg"]
[ext_resource type="Resource" uid="uid://bes254wblt1lm" path="res://Resources/Bullets/3D/Explosion_Harmless_Small_3D.tres" id="2_loy8v"]
[ext_resource type="PackedScene" uid="uid://c1acf6anldpax" path="res://3D/BlockbenchModels/WallFan/Wall_Fan.gltf" id="3_3hjfg"]

[sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"]
size = Vector3(1.7616, 1.74991, 0.186701)

[node name="WallFan" type="StaticBody3D" groups=["Destroyable"]]
collision_layer = 16
collision_mask = 0
script = ExtResource("1_3hjfg")
Health = 6.0
ExplosionData = ExtResource("2_loy8v")

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00335696, -0.10049, 0.0361923)
shape = SubResource("BoxShape3D_hsg1w")

[node name="blockbench_export" parent="." instance=ExtResource("3_3hjfg")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 4.37114e-09)

[node name="AnimationPlayer" parent="blockbench_export" index="1"]
autoplay = "Rotate"

[editable path="blockbench_export"]
