[gd_scene load_steps=3 format=3 uid="uid://cxci0rfd070sk"]

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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_bh68m"]
points = PackedVector3Array(-0.4, -0.3, -0.6, 0.4, -0.3, -0.6, 0.4, 0.3, 0.4, 0.4, -0.3, 0.4, -0.4, 0.3, 0.4, -0.395, -0.3, 0.4)

[node name="StairsMini" type="StaticBody3D" groups=["Solid"]]
collision_layer = 16
collision_mask = 0

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00549316, 0.0253752, -0.000488281)
shape = SubResource("ConvexPolygonShape3D_bh68m")

[node name="blockbench_export" parent="." instance=ExtResource("3_bh68m")]
