[gd_scene load_steps=5 format=3 uid="uid://c2enjjxlfb5or"]

[ext_resource type="Texture2D" uid="uid://du8xcvbnf30o2" path="res://ExternalMaterial/Barrel/Barrels.png" id="1_2libs"]
[ext_resource type="Script" uid="uid://ccxnvbthsvka3" path="res://Scripts/Actors/Destructible3D.cs" id="1_gafco"]
[ext_resource type="Resource" uid="uid://bpreje4f8ok62" path="res://Resources/Bullets/3D/Explosion_3D.tres" id="2_g54tg"]

[sub_resource type="CylinderShape3D" id="CylinderShape3D_2libs"]
height = 0.564575
radius = 0.321777

[node name="StaticBody3D" type="StaticBody3D" groups=["Destroyable"]]
collision_layer = 16
collision_mask = 0
script = ExtResource("1_gafco")
ExplosionData = ExtResource("2_g54tg")

[node name="Barrel" type="Sprite3D" parent="."]
transform = Transform3D(0.707107, -0.5, 0.5, 0, 0.707107, 0.707107, -0.707107, -0.5, 0.5, 0, 0, 0)
pixel_size = 0.05
texture_filter = 0
texture = ExtResource("1_2libs")
hframes = 4

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0376587, 0)
shape = SubResource("CylinderShape3D_2libs")
