[gd_scene load_steps=3 format=3 uid="uid://dcv3hwt7p4hgp"]

[ext_resource type="PackedScene" uid="uid://cttslkvuo01s4" path="res://3D/BlockbenchModels/Furniture/Furniture_Shelf.gltf" id="3_3irlk"]

[sub_resource type="BoxShape3D" id="BoxShape3D_hsg1w"]
size = Vector3(1.01306, 0.0779953, 0.516846)

[node name="Shelf" type="StaticBody3D" groups=["Destroyable"]]
collision_layer = 16
collision_mask = 0

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000183113, 0.0304449, 0.000122011)
shape = SubResource("BoxShape3D_hsg1w")

[node name="blockbench_export" parent="." instance=ExtResource("3_3irlk")]
