[gd_scene load_steps=6 format=3 uid="uid://yath5bvxo3cn"]

[ext_resource type="Script" uid="uid://dpibtd73awwp7" path="res://Scripts/Actors/ScriptableBulletsEmitter3D.cs" id="1_3n1ol"]
[ext_resource type="Script" uid="uid://ddsqqfx1usc3j" path="res://Scripts/Resources/DamageResistance.cs" id="2_eoje4"]
[ext_resource type="PackedScene" uid="uid://lwpt32xplrjw" path="res://3D/BlockbenchModels/WallEmitter/Wall_Emitter.gltf" id="3_3n1ol"]
[ext_resource type="Script" uid="uid://bf5f2phitdqw8" path="res://Scripts/Actors/BulletSpawner3D.cs" id="3_g6b3n"]

[sub_resource type="CylinderShape3D" id="CylinderShape3D_ro7iq"]
height = 0.297607
radius = 0.277344

[node name="WallEmitter" type="StaticBody3D"]
collision_layer = 64
collision_mask = 0
script = ExtResource("1_3n1ol")
EmitOnStart = true
Health = 10.0
DamageResistances = Array[ExtResource("2_eoje4")]([])

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00549316, 0.116073, -0.000488281)
shape = SubResource("CylinderShape3D_ro7iq")

[node name="BulletSpawner3D" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0014649034, 0, 0.10066171)
script = ExtResource("3_g6b3n")

[node name="blockbench_export" parent="." instance=ExtResource("3_3n1ol")]
transform = Transform3D(-1, 0, 1.509958e-07, 0, 1, 0, -1.509958e-07, 0, -1, 0, 0, 0)
