[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=6 format=3 uid="uid://fbovhni8adhg"]

[ext_resource type="Script" uid="uid://c83r7t467hm4m" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_28xij"]
[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_eykl4"]
[ext_resource type="Resource" uid="uid://kerywjgft7vh" path="res://3D/TrenchBroom/EntityDefinitions/base/target_base.tres" id="2_tniba"]
[ext_resource type="Resource" uid="uid://bd4h6ha84s74b" path="res://3D/TrenchBroom/EntityDefinitions/base/activation_type_base.tres" id="3_1p4gc"]
[ext_resource type="PackedScene" uid="uid://dtuxpu88vaini" path="res://3D/Scenes/Triggers/AlarmTrigger_3D.tscn" id="4_drrch"]

[resource]
script = ExtResource("1_28xij")
scene_file = ExtResource("4_drrch")
apply_rotation_on_map_build = false
apply_scale_on_map_build = false
classname = "trigger_alarm"
description = "Alarm trigger"
func_godot_internal = false
base_classes = Array[Resource]([ExtResource("1_eykl4"), ExtResource("2_tniba"), ExtResource("3_1p4gc")])
class_properties = {
"activateondisable": false,
"activateonenable": true
}
class_property_descriptions = {
"activateondisable": "Activates the trigger when the alarm is disabled",
"activateonenable": "Activate the trigger when the alarm is triggered"
}
auto_apply_to_matching_node_properties = false
meta_properties = {
"color": Color(0.6, 0.462745, 0.666667, 1),
"size": AABB(-8, -8, -8, 8, 8, 8)
}
node_class = ""
name_property = ""
metadata/_custom_type_script = "uid://c83r7t467hm4m"
