[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=5 format=3 uid="uid://2j6k1gmnqqps"]

[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_gqx5a"]
[ext_resource type="Script" uid="uid://c83r7t467hm4m" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="1_mixsm"]
[ext_resource type="PackedScene" uid="uid://c2enjjxlfb5or" path="res://3D/Scenes/Props/barrel_3d.tscn" id="2_5uiix"]
[ext_resource type="Resource" uid="uid://dl5gtmotc4g6a" path="res://3D/TrenchBroom/EntityDefinitions/base/destroyable_base.tres" id="2_8f3nn"]

[resource]
script = ExtResource("1_mixsm")
scene_file = ExtResource("2_5uiix")
apply_rotation_on_map_build = false
apply_scale_on_map_build = false
classname = "actor_barrel_1"
description = "Explosive Barrel Type 1"
base_classes = Array[Resource]([ExtResource("1_gqx5a"), ExtResource("2_8f3nn")])
class_properties = {
"health": 5.0
}
meta_properties = {
"model": "\"3D/MapModels/Barrel3DModel.glb\"",
"size": AABB(-8, -8, -8, 8, 8, 8)
}
metadata/_custom_type_script = "uid://c83r7t467hm4m"
