[gd_scene load_steps=3 format=3 uid="uid://bngw253vljk8b"]

[ext_resource type="Texture2D" uid="uid://tw5qo8em7tvm" path="res://ExternalMaterial/SkyscraperTexture/SkyscraperTexture.png" id="1_y8rey"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pq187"]
albedo_texture = ExtResource("1_y8rey")
uv1_scale = Vector3(2, 2, 1)
uv1_triplanar = true
uv1_world_triplanar = true
texture_filter = 0

[node name="Skyscraper" type="CSGBox3D"]
transform = Transform3D(1, 0, 0, 0, 7.34509, 0, 0, 0, 1, 0, 0, 0)
material_override = SubResource("StandardMaterial3D_pq187")
