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https://gitlab.com/MaddoScientisto/cirnofarm.git
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Converted particles to actors
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parent
47e9d613dc
commit
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2 changed files with 39 additions and 30 deletions
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@ -69,6 +69,10 @@ function _update()
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cirno.update()
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cirno.update()
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weapons_manager.update()
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weapons_manager.update()
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for b in all(actors) do
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b:update()
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end
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end
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end
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LAYERS = {
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LAYERS = {
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@ -1,12 +1,13 @@
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--[[pod_format="raw",created="2024-04-24 07:17:14",modified="2024-04-24 20:33:05",revision=11]]
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--[[pod_format="raw",created="2024-04-24 07:17:14",modified="2024-04-24 20:33:05",revision=11]]
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local map_manager = require(make_path("map"))
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local map_manager = require(make_path("map"))
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local Actor = require(make_path("actor2"))
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--local actor = require("actor2")
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--local actor = require("actor2")
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M = {}
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M = {}
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local weapons = {}
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local weapons = {}
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local bullets = {}
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local bullets = {}
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local particles = {}
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-- local particles = {}
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weapon = {
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weapon = {
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name = "Ice Blaster",
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name = "Ice Blaster",
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@ -17,30 +18,34 @@ weapon = {
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}
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}
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particle = {
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Particle = Actor:new()
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x=0,
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Particle.life=4
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y=0,
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Particle.spriteIndex=81
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life=4,
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spriteIndex=81
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}
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particle.__index = particle
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function particle:new(x,y)
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local o = setmetatable({}, particle)
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o.x=x
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o.y=y
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return o
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end
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function particle:update()
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-- particle = {
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-- x=0,
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-- y=0,
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-- life=4,
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-- spriteIndex=81
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-- }
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--particle.__index = particle
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-- function Particle:new(x,y)
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-- local o = setmetatable({}, particle)
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-- o.x=x
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-- o.y=y
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-- return o
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-- end
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function Particle:update()
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self.life-=1
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self.life-=1
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if self.life<0 then
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if self.life<=0 then
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del(particles,self)
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del(actors,self)
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end
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end
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end
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end
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function particle:draw()
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-- function Particle:draw()
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spr(self.spriteIndex,self.x,self.y)
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-- spr(self.spriteIndex,self.x,self.y)
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end
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-- end
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bullet = {
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bullet = {
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x=0,
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x=0,
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@ -65,9 +70,9 @@ end
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function bullet:destroy()
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function bullet:destroy()
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-- Create particle
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-- Create particle
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local p = particle:new(self.x, self.y)
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local p = Particle:new(self.x, self.y)
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add(particles, p)
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add(actors, p)
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del(bullets,self)
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del(bullets,self)
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end
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end
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@ -150,9 +155,9 @@ function M.draw()
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b:draw()
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b:draw()
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end
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end
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for p in all(particles) do
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-- for p in all(particles) do
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p:draw()
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-- p:draw()
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end
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-- end
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end
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end
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function M.update()
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function M.update()
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@ -160,13 +165,13 @@ function M.update()
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b:update()
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b:update()
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end
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end
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for p in all(particles) do
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-- for p in all(particles) do
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p:update()
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-- p:update()
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end
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-- end
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end
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end
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function M.debug_draw()
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function M.debug_draw()
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print(string.format("Bullets: %d Particles: %d", count(bullets), count(particles)), 0,32,1)
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print(string.format("Bullets: %d", count(bullets)), 0,32,1)
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end
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end
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return M
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return M
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